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qt/qt3d.git
5.10
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5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
dev
qt4
wip/animation
wip/cmake
wip/particles
wip/physics
wip/qtquickintegration
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wip/rhi-renderer
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Commit message (
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Author
Age
Files
Lines
*
MSVC2015_64 "internal compiler error" fixes
v5.8.0-alpha1
Tomi Korpipää
2016-08-31
3
-7
/
+8
*
Use full type in the return value
Antti Määttä
2016-08-31
1
-1
/
+1
*
Add unit tests for QRenderCapture frontend node
Antti Määttä
2016-08-30
3
-1
/
+126
*
Enable QRenderCapture usage in the backend
Antti Määttä
2016-08-29
7
-2
/
+37
*
Add sendRenderCaptureJob
Antti Määttä
2016-08-29
6
-3
/
+192
*
QInputAspect: slightly simplify createPhysicalDevice
Paul Lemire
2016-08-27
1
-3
/
+4
*
OrbitCameraController: disable logical device when disabled
Paul Lemire
2016-08-27
1
-0
/
+1
*
FirstPersonCameraController: disabled logical device when disabled
Paul Lemire
2016-08-27
1
-0
/
+1
*
QOrbitCameraController: disable logical device when disabled
Paul Lemire
2016-08-27
1
-0
/
+4
*
QFirstPersonCameraController: disable logical device when disabled
Paul Lemire
2016-08-27
1
-0
/
+4
*
UpdateAxisActionJob: only perform job if device enabled
Paul Lemire
2016-08-27
1
-0
/
+4
*
QAbstractTextureImage: Remove unneeded friend class
Wieland Hagen
2016-08-27
1
-5
/
+0
*
Calcboundingvolumejob: make run public
Paul Lemire
2016-08-27
1
-2
/
+0
*
PickBoundingVolumeJob: only perform picking test when needed
Paul Lemire
2016-08-27
1
-2
/
+32
*
GraphicsHelper: export for tests + fix missing types
Paul Lemire
2016-08-27
2
-1
/
+8
*
Improve robustness of QML plugin loading
Simon Hausmann
2016-08-26
6
-6
/
+6
*
LogicalDevice: make testable
Paul Lemire
2016-08-26
1
-2
/
+1
*
Compute Particles example: was using wrong work group size
Paul Lemire
2016-08-26
1
-1
/
+1
*
QAbstractTexture::CubeMapFace: add a new entry AllFaces
Paul Lemire
2016-08-26
2
-1
/
+22
*
QRenderTargetOutput: use full type in the face Q_PROPERTY
Paul Lemire
2016-08-26
1
-1
/
+1
*
QSkyboxEntity: remove camera translation property
Paul Lemire
2016-08-26
8
-51
/
+13
*
ForwardRenderer: allow to disable frustum culling
Paul Lemire
2016-08-26
1
-0
/
+2
*
QForwardRenderer: use modern style connect
Paul Lemire
2016-08-26
1
-5
/
+6
*
ExpandBoundingVolumeJob: make run public
Paul Lemire
2016-08-26
1
-2
/
+0
*
UpdateWorldBoundingVolume: make run public
Paul Lemire
2016-08-26
1
-2
/
+0
*
UpdateWorldTransformJob: make run public
Paul Lemire
2016-08-26
1
-2
/
+0
*
CalcGeometryTriangleVolume: make run public
Paul Lemire
2016-08-26
1
-2
/
+0
*
LoadBufferJob: make testable
Paul Lemire
2016-08-26
1
-2
/
+2
*
Export RenderSettings for auto tests
Paul Lemire
2016-08-26
1
-1
/
+1
*
GraphicsHelper: add glUniform* helper methods
Paul Lemire
2016-08-26
11
-0
/
+677
*
Implement render capture backend node
Antti Määttä
2016-08-26
4
-3
/
+198
*
PlatformSurfaceFilter: remove assert
Paul Lemire
2016-08-25
1
-1
/
+0
*
RenderViewInitializeJob: remove unused members
Paul Lemire
2016-08-25
2
-7
/
+0
*
QRenderSurfaceSelector: fix code style & indentation
Paul Lemire
2016-08-25
1
-3
/
+2
*
QRenderSurfaceSelector: complete doc
Paul Lemire
2016-08-25
1
-0
/
+14
*
QRenderSurfaceSelector: fix externalRenderTargetSize property
Paul Lemire
2016-08-25
1
-2
/
+2
*
Merge branch '5.7' into 5.8
Sean Harmer
2016-08-25
49
-116
/
+2869
|
\
|
*
Frontend is in ms but backend in ns
Kevin Ottens
2016-08-25
7
-50
/
+52
|
*
Fix order handling in input sequences
Kevin Ottens
2016-08-24
2
-1
/
+4
|
*
Fix spurious sequence trigger on first key press
Kevin Ottens
2016-08-24
2
-7
/
+5
|
*
Fix timeout handling in input chords
Kevin Ottens
2016-08-24
2
-11
/
+17
|
*
Fix spurious chord trigger on first key press
Kevin Ottens
2016-08-24
2
-4
/
+3
|
*
Move input, chord and sequence logic out of job
Kevin Ottens
2016-08-24
9
-63
/
+503
|
*
Complete the test harness around physical devices
Kevin Ottens
2016-08-24
7
-5
/
+110
|
*
Tests for ActionInput, InputChord & InputSequence
Kevin Ottens
2016-08-24
7
-0
/
+463
|
*
Add convenience to look for action inputs by id
Kevin Ottens
2016-08-24
2
-0
/
+14
|
*
Action input nodes inherit from the abstract class
Kevin Ottens
2016-08-24
6
-15
/
+36
|
*
Add an AbstractActionInput base class
Kevin Ottens
2016-08-24
3
-0
/
+139
|
*
QInputAspect::jobToExcute: time is in fact used
Kevin Ottens
2016-08-24
1
-1
/
+0
|
*
LoadTextureDataJob: No crash on null texture data
Kevin Ottens
2016-08-24
1
-1
/
+2
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