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* MSVC2015_64 "internal compiler error" fixesv5.8.0-alpha1Tomi Korpipää2016-08-313-7/+8
* Use full type in the return valueAntti Määttä2016-08-311-1/+1
* Add unit tests for QRenderCapture frontend nodeAntti Määttä2016-08-303-1/+126
* Enable QRenderCapture usage in the backendAntti Määttä2016-08-297-2/+37
* Add sendRenderCaptureJobAntti Määttä2016-08-296-3/+192
* QInputAspect: slightly simplify createPhysicalDevicePaul Lemire2016-08-271-3/+4
* OrbitCameraController: disable logical device when disabledPaul Lemire2016-08-271-0/+1
* FirstPersonCameraController: disabled logical device when disabledPaul Lemire2016-08-271-0/+1
* QOrbitCameraController: disable logical device when disabledPaul Lemire2016-08-271-0/+4
* QFirstPersonCameraController: disable logical device when disabledPaul Lemire2016-08-271-0/+4
* UpdateAxisActionJob: only perform job if device enabledPaul Lemire2016-08-271-0/+4
* QAbstractTextureImage: Remove unneeded friend classWieland Hagen2016-08-271-5/+0
* Calcboundingvolumejob: make run publicPaul Lemire2016-08-271-2/+0
* PickBoundingVolumeJob: only perform picking test when neededPaul Lemire2016-08-271-2/+32
* GraphicsHelper: export for tests + fix missing typesPaul Lemire2016-08-272-1/+8
* Improve robustness of QML plugin loadingSimon Hausmann2016-08-266-6/+6
* LogicalDevice: make testablePaul Lemire2016-08-261-2/+1
* Compute Particles example: was using wrong work group sizePaul Lemire2016-08-261-1/+1
* QAbstractTexture::CubeMapFace: add a new entry AllFacesPaul Lemire2016-08-262-1/+22
* QRenderTargetOutput: use full type in the face Q_PROPERTYPaul Lemire2016-08-261-1/+1
* QSkyboxEntity: remove camera translation propertyPaul Lemire2016-08-268-51/+13
* ForwardRenderer: allow to disable frustum cullingPaul Lemire2016-08-261-0/+2
* QForwardRenderer: use modern style connectPaul Lemire2016-08-261-5/+6
* ExpandBoundingVolumeJob: make run publicPaul Lemire2016-08-261-2/+0
* UpdateWorldBoundingVolume: make run publicPaul Lemire2016-08-261-2/+0
* UpdateWorldTransformJob: make run publicPaul Lemire2016-08-261-2/+0
* CalcGeometryTriangleVolume: make run publicPaul Lemire2016-08-261-2/+0
* LoadBufferJob: make testablePaul Lemire2016-08-261-2/+2
* Export RenderSettings for auto testsPaul Lemire2016-08-261-1/+1
* GraphicsHelper: add glUniform* helper methodsPaul Lemire2016-08-2611-0/+677
* Implement render capture backend nodeAntti Määttä2016-08-264-3/+198
* PlatformSurfaceFilter: remove assertPaul Lemire2016-08-251-1/+0
* RenderViewInitializeJob: remove unused membersPaul Lemire2016-08-252-7/+0
* QRenderSurfaceSelector: fix code style & indentationPaul Lemire2016-08-251-3/+2
* QRenderSurfaceSelector: complete docPaul Lemire2016-08-251-0/+14
* QRenderSurfaceSelector: fix externalRenderTargetSize propertyPaul Lemire2016-08-251-2/+2
* Merge branch '5.7' into 5.8Sean Harmer2016-08-2549-116/+2869
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| * Frontend is in ms but backend in nsKevin Ottens2016-08-257-50/+52
| * Fix order handling in input sequencesKevin Ottens2016-08-242-1/+4
| * Fix spurious sequence trigger on first key pressKevin Ottens2016-08-242-7/+5
| * Fix timeout handling in input chordsKevin Ottens2016-08-242-11/+17
| * Fix spurious chord trigger on first key pressKevin Ottens2016-08-242-4/+3
| * Move input, chord and sequence logic out of jobKevin Ottens2016-08-249-63/+503
| * Complete the test harness around physical devicesKevin Ottens2016-08-247-5/+110
| * Tests for ActionInput, InputChord & InputSequenceKevin Ottens2016-08-247-0/+463
| * Add convenience to look for action inputs by idKevin Ottens2016-08-242-0/+14
| * Action input nodes inherit from the abstract classKevin Ottens2016-08-246-15/+36
| * Add an AbstractActionInput base classKevin Ottens2016-08-243-0/+139
| * QInputAspect::jobToExcute: time is in fact usedKevin Ottens2016-08-241-1/+0
| * LoadTextureDataJob: No crash on null texture dataKevin Ottens2016-08-241-1/+2