| Commit message (Collapse) | Author | Age | Files | Lines |
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According to QUIP-18 [1], all examples and snippets files should be
LicenseRef-Qt-Commercial OR BSD-3-Clause
[1]: https://contribute.qt-project.org/quips/18
Pick-to: 6.7
Task-number: QTBUG-121787
Change-Id: I34b4d6d4a5a6715fb270a916ac7c19c3a09b27d9
Reviewed-by: Kai Köhne <kai.koehne@qt.io>
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Pick-to: 6.7
Task-number: QTBUG-122377
Change-Id: I674641da56e2a5c3578a81ff3236f7389e5ddd24
Reviewed-by: Jaishree Vyas <jaishree.vyas@qt.io>
Reviewed-by: Kai Köhne <kai.koehne@qt.io>
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Task-number: QTBUG-115985
Pick-to: 6.5 6.6
Change-Id: I1064f04d39d59146e4b5af70403853ad65d12efa
Reviewed-by: Kai Köhne <kai.koehne@qt.io>
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Fixes
qt.qml.context: qrc:/BasicCamera.qml:14:5 Parameter "aspectRatio" is not declared. Injection of parameters into signal handlers is deprecated. Use JavaScript functions with formal parameters instead.
Pick-to: 6.5 6.6
Change-Id: I51f8e912c41c96fdd10c9fe633ec2be3e52a8ecc
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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Got removed erroneously when moving stuff to manual tests.
Task-number: QTBUG-111980
Pick-to: 6.5 6.5.0
Change-Id: I66cd16ea570b77825987a9297d317e03a0789d67
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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The \quotefromfile command is smart enough to keep the left indentation
from the source file when it renders the code in a code snippet in a
qdoc file. This is all good when you're listing multiple code snippets
and you can clearly see the left-most-aligned code, or 'starting
point'. However, when you use \quotefromfile for a single code snippet
that is indented in the source file, the rendered code in the qdoc file
is not left-aligned - and this looks a bit odd.
Pick-to: 6.5 6.4 6.2
Change-Id: Ie6d2445b37faa4a75749d6013001892de012a1ef
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Can toggle underlay mode from main.cpp.
Pick-to: 6.5
Change-Id: Id3ef156b0df9b30dd9d7d3620a2878e70434d69b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Reduces the maintenance burden.
Also fixed a few issues when moving code.
Pick-to: 6.5
Change-Id: I647f0c1a215f27a0e834d328ca64cfb570639b04
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Not supported in Qt6
Pick-to: 6.5
Change-Id: Id33603d3b88e0eda1ae27e6ed4b8d08e2e0c91c7
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Those are left overs from the Qt 5.15 to Qt 6 port. Now that both
code based have diverged, there's no much point in keeping those
checks.
Pick-to: 6.5
Change-Id: I4e83876b6b4cb18b181af32e376f4411054a1183
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Pick-to: 6.2 6.4
Fixes: QTCREATORBUG-27852
Change-Id: Icc10aa51f54a7ff19dcff2349048b436f273d6bf
Reviewed-by: Janne Koskinen <janne.p.koskinen@qt.io>
Reviewed-by: Antti Määttä <antti.maatta@qt.io>
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Amends commit 2f1bc82b35209aacd8d214a3c7e8e725bee85de6.
Some files were still missing.
Task-number: QTBUG-67283
Change-Id: Ia16185d82a339fb83939a1d91ecacd717c19eb6e
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Task-number: QTBUG-106233
Change-Id: I376f131892f3adf9785ffa214671f7d5922ef172
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Task-number: QTBUG-105718
Change-Id: I97fa27f60a8546ea3d73cc7daf1b728c615a1ab0
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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CMakeLists.txt and .cmake files of significant size
(more than 2 lines according to our check in tst_license.pl)
now have the copyright and license header.
Existing copyright statements remain intact
Task-number: QTBUG-88621
Change-Id: I141f5077ae0c11e1058de64d573ca33e2a308ccd
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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quick3d already defines a scene3d resource file, static build
generates some symbols to load these.
Avoid clash in symbol names by rename resource file here.
Task-number: QTBUG-102883
Pick-to: 6.3
Change-Id: I962c1a62e4a4379e4ccf0ac5d29383dc551ec8ec
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I8105424281eed871037fa6c463871ca8829876b5
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Task-number: QTBUG-101595
Change-Id: I9578d2943768c62ad57da9d19d9ca667a2dff3e9
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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These are leftovers from the qmake conversion.
Pick-to: 6.3
Change-Id: Id80e21ed99bd67b1d05586f596a9585526d47e7e
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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- Remove # generated from xyz.pro comment from pro2cmake
- Remove "# special case" markers for pro2cmake
- Remove automatic use of CMAKE_AUTORCC
- Only opt into CMAKE_AUTOUIC if .ui files are involved
- Remove explicit setting of CMAKE_INCLUDE_CURRENT_DIR
- Combine multiple find_package(Qt6 ... calls)
- use REQUIRED COMPONENTS
- sort components alphabetically
- Fix wrong indentations
- Use (only) one empty line after multi-line commands
Pick-to: 6.3
Change-Id: I42cb1788cd53082f71f6a67446dc94f502497dca
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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qt_examples_build_begin needs the EXTERNAL_BUILD flag
to know that it's safe to build examples as ExternalProjects.
It still won't do it in CI until we enable building
examples as ExternalProjects for prefix builds.
This is preparation for that.
Pick-to: 6.2 6.3
Task-number: QTBUG-90820
Change-Id: I7bd1fdddfba2b87280ebe8bc0762746ade8da468
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
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Update CMake project files for examples that use
exampleresources/textures.qrc to use big resources. This avoids too
much memory load on the compiler process.
Pick-to: 6.2 6.3
Fixes: QTBUG-100201
Change-Id: Iba933361f66ccb459f6fd1b36774748117b9655c
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
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Task-number: QTBUG-99945
Pick-to: 6.2
Change-Id: I6bafcb26e976e80a0987e2f1d6950cd7cf811794
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Pick-to: 6.2 6.3
Task-number: QTBUG-90820
Change-Id: I975f67a1899363687092b25d936c874163c661ea
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
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Follow-up to 468e4a8242da3e795fe0b218f97cfd97a1d7e032.
Fixes: QTBUG-95439
Pick-to: 6.2
Change-Id: I1584ca4b29b25e669c8844be1a6941025c93288f
Reviewed-by: Rami Potinkara <rami.potinkara@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Also remove an unused macro, as well as the one that was used.
Change-Id: I230c6ffded0a6db7e25c0a6b8f3f82bf583f4005
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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Pick-to: 6.2
Task-number: QTBUG-95636
Change-Id: I2ae5ba6164cb5ed450c8924d484d30167461c10d
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Public modules shouldn't propagate private modules as usage
requirements.
Pick-to: 6.2
Fixes: QTBUG-93428
Change-Id: Ic7aca0e8a6469604722596782e87d92d7e510e9e
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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RHI renderer use ShaderTools which is GPL licensed. This patch
disables the plugin by default until Qt3D provides a suitable
replacement for the dependency.
To enable the RHI backend, compile Qt3D and pass parameter
-DFEATURE_qt3d_rhi_renderer=ON to cmake.
Unfortunate side effect of RHI backend being disabled is that
when using Scene3D, the QtQuick renderer must be configured to
use the opengl backend.
[ChangeLog] RHI Backend is not longer built by default
Task-number: QTBUG-94960
Pick-to: 6.1 6.2
Change-Id: I0bff7523e159b800734b58bfef37e5088d0a0d41
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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It requires Qt Multimedia, but as that API has changed
significantly, the example won't currently compile.
Change-Id: Ic64ec8382b6a3dc778b1a9e2d6ff95a200fe8415
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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Task-number: QTBUG-86726
Change-Id: I2a7748b67b55008962809ece1a34c6cf2a0617bb
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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- use qrc:/ prefix for resources required by Qt 6
- for Qt3D OpenGL backend as RHI as no support for Geometry/Tessellation
shaders
Change-Id: Ie5bd0381088de561ead0c5592f16bbacb68043e6
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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As RHI has no support for Geometry Shaders
Change-Id: I1f7f3a375be463936e5bda59362b08d9b0e34c9a
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Since we haven't ported Scene2D over to Qt6 yet following the whole
QtQuick rendering changes.
Change-Id: I95c6eb8d70bcfafa2ee51ee684b2e4b9177f1f13
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Pick-to: 6.1
Change-Id: Ic123a704f904096e112b5bdece167800dfc295bb
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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So that assets are properly picked up by Qt 6
Change-Id: I78eb79f0c4f5a2e124d57692d4af2947e743bd33
Pick-to: 6.1 6.0
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Change-Id: Id9574cf23b9af29815d8452915cebfc380fd94d1
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Haven't tried to run anything, it just builds
Change-Id: I6c2c2a949bc3892a363697cf38f1608af87c303c
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Built with QtQuick disabled.
- C++17 required
- minor issues with QList vs QVector
- QMutexLocker templated vs not
- moc forward declaration handling
Change-Id: I5540625e74e2c009e528f56203e4b88be8d54599
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: Id3ab38d02f8df7701410b8fcef8e112057825ecf
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Change-Id: I4246c59903a6d8f302a916ba7d19e9e37b5fe9c8
Pick-to: 6.0 6.0.0
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Pick-to: 6.0 6.0.0
Change-Id: I723807d46d043c4d78dd6c6ead598886a7974efb
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Pick-to: 6.0 6.0.0
Change-Id: I2e356cb893710c759a4d73eaf850ce39d46e5935
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Pick-to: 6.0 6.0.0
Change-Id: Id1dfc3c6a6f0c8090b5c5facc1a0dd9bb5a02bd6
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Pick-to: 6.0
Pick-to: 6.0.0
Change-Id: I56f1bb06479f82a10dda6dce0902a64381cd8147
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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- QVariant::Type deprecated, use QMetaType related APIs
- QNodeId not used as reference in for loops (nop but really noisy)
- some unused code
Change-Id: I291219207fcd1ad0bf89533b4e2bb5fa47a353bb
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Change-Id: Ifc20f29a849be695558851d5ea01a68f94c35f26
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Change-Id: I450e53cc716235db1bc0675c904466050e17296d
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Task-number: QTBUG-87661
Change-Id: I594521a2b9aada164d684b8ef6ce71c730bfb64a
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Change-Id: I272cfa7688260f4ffb6b8ff49012188f717f62f4
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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