| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
Mostly old messaging API
Change-Id: I17eb2206b2ede56d2f7d36375d5e711d6149019f
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
|
|
|
|
|
|
| |
Task-number: QTBUG-68933
Change-Id: I4226b8b9d70548b6921948c5ea47520f40f5df98
Reviewed-by: Topi Reiniƶ <topi.reinio@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Since Qt 5.11, QDoc uses Clang to parse C++ documentation. Clang
requires a module header, as well as proper include paths, to
build a precompiled header and process the sources.
To do this, add a custom module header that pulls in all Qt 3D modules
- this way, we can continue using a single documentation project to
covers all of Qt 3D.
Fix all documentation warnings are caused by missing namespaces, QML
module/type names and typos, as well as a number of linking problems
and other minor issues.
After this change, the remaining documentation issues consist of
'No documentation for ...' warnings.
Task-number: QTBUG-67790
Change-Id: I38b91163c475a00cc1893e793240470c5409eb57
Reviewed-by: Topi Reiniƶ <topi.reinio@qt.io>
|
|
|
|
|
| |
Change-Id: Idb1f1b06b43f24dcab6a2e3eab023c134308623b
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
|
|
|
|
|
|
|
|
| |
No longer needed as concrete subclasses each provide their own specific
APIs for managing clips or sub trees.
Change-Id: I8e090bcf18ad9bf0d19e36128d7556aaa6cd6edf
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Introduced an abstract base class for types of animation clip. Also
renamed QAnimationClip to QAnimationClipLoader since it loads data
from files.
Also renamed corresponding backend type and fixed up unit tests
accordingly.
Task-number: QTBUG-58898
Change-Id: I01a96e108cbbcd12e01913693e96610598965018
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
|
|
Needed to send the parentClipBlendNodeId to the backend and build the tree
structure
Change-Id: I7d9cc7fe48843fa2a91c8c4b936db67b57669897
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|