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* Use SPDX license identifiersLucie Gérard2022-06-221-38/+2
| | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. License files are organized under LICENSES directory. Pick-to: 6.4 Task-number: QTBUG-67283 Change-Id: I8105424281eed871037fa6c463871ca8829876b5 Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Transform Qt3D.Core to declarative type registrationUlf Hermann2021-04-061-4/+4
| | | | | | | | | | | | | | | | We already did this for the value types. As we cannot mix declarative and procedural registration, we need to do it for the object types, too. For declarative registration, the qmltypes files are generated at compile time. For procedural registration, you need to manually invoke qmlplugindump to generate them. Doing both leads to two conflicting qmltypes files for the same module. Fixes: QTBUG-92259 Pick-to: 6.1 Change-Id: Ic3d9c63410f84e04cd368ddaee3a6ff2d9a3c997 Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io> Reviewed-by: Mike Krus <mike.krus@kdab.com>
* Use QList instead of QVectorJarek Kobus2020-07-071-1/+1
| | | | | | Task-number: QTBUG-84469 Change-Id: Ic726ce85e01190dbc64426388fd454c54ae3c3e3 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Fix build for Qt6Mike Krus2020-05-061-1/+1
| | | | | | | | | | | | | - updated dependencies, excluding qtgamepad for now - fixed issues with Q_PROPERTY not supporting forward declarations - fixed for changes in QtQuick private API - fixed for changes in QtOpenGLVersionFunctions API - fixed for removal of QT_OPENGL_ES* macros - fixed for changes in QtConcurrent API - fixed RHI based build Change-Id: I42ccd2f101b7f0a78e2860c6d551722bf6710a11 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Geometry refactoringMike Krus2020-02-271-0/+89
Move QBuffer, QAttribute, QGeometry to Qt3DCore. Change-Id: I59dfd091eefadcada93350b3aba955f40b304385 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>