| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
License files are organized under LICENSES directory.
Pick-to: 6.4
Task-number: QTBUG-67283
Change-Id: I8105424281eed871037fa6c463871ca8829876b5
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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We already did this for the value types. As we cannot mix declarative
and procedural registration, we need to do it for the object types, too.
For declarative registration, the qmltypes files are generated at
compile time. For procedural registration, you need to manually invoke
qmlplugindump to generate them. Doing both leads to two conflicting
qmltypes files for the same module.
Fixes: QTBUG-92259
Pick-to: 6.1
Change-Id: Ic3d9c63410f84e04cd368ddaee3a6ff2d9a3c997
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Mike Krus <mike.krus@kdab.com>
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Task-number: QTBUG-84469
Change-Id: Ic726ce85e01190dbc64426388fd454c54ae3c3e3
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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- updated dependencies, excluding qtgamepad for now
- fixed issues with Q_PROPERTY not supporting forward declarations
- fixed for changes in QtQuick private API
- fixed for changes in QtOpenGLVersionFunctions API
- fixed for removal of QT_OPENGL_ES* macros
- fixed for changes in QtConcurrent API
- fixed RHI based build
Change-Id: I42ccd2f101b7f0a78e2860c6d551722bf6710a11
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Move QBuffer, QAttribute, QGeometry to Qt3DCore.
Change-Id: I59dfd091eefadcada93350b3aba955f40b304385
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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