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path: root/src/core/transforms/qmath3d_p.h
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* Update skinned mesh example to expose joints of objectSean Harmer2017-08-161-0/+19
* Fixes includes to comply with coding conventions for Src/CoreRobert Brock2017-03-311-1/+0
* Unify license header usageAntti Kokko2016-01-261-11/+14
* Setting matrix property to decompose to S, R, TSean Harmer2015-11-171-0/+192