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path: root/src/extras/defaults/qtexturedmetalroughmaterial.cpp
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* Remove env light API from metal/rough materialsKevin Ottens2017-02-241-67/+7
* Move environment light uniforms in light.inc.fragKevin Ottens2017-02-231-2/+2
* Metal/Rough materials: metallic -> metalnessKevin Ottens2017-02-161-17/+17
* Remove exposure property from metal/rough materialsKevin Ottens2017-01-311-27/+0
* QTexturedMetalRoughMaterial: albedo really is baseColorKevin Ottens2017-01-311-19/+19
* Adding PBR lighting to Qt3DExtrasKevin Ottens2017-01-271-0/+460