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path: root/src/plugins/renderers/opengl/renderer/glshader.cpp
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* Fix some compile warningsMike Krus2022-06-071-7/+7
* GLShader: convert some std::vector getter to return const &Paul Lemire2020-07-071-5/+5
* OpenGL Renderer: replace std::find by Qt3DCore::containsPaul Lemire2020-07-071-5/+4
* GraphicsHelpers/GLShader: switch to std::vectorPaul Lemire2020-07-031-46/+48
* Disconnect the context connection when the GLShader is deletedAndy Shaw2020-06-151-0/+6
* Uniform preparation: stop copying the ShaderUniforms aroundPaul Lemire2020-04-201-6/+16
* Cleanup setShaderAndUniformsPaul Lemire2020-04-201-7/+51
* GLShader: store lights uniform name ids in their own vectorPaul Lemire2020-04-141-1/+41
* Move classes in OpenGL renderer plugin into an OpenGL namespacePaul Lemire2020-02-051-0/+5
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-0/+316