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path: root/src/plugins/renderers/opengl/renderer/renderview.cpp
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* Perform the prepareUniform step when building the commandsPaul Lemire2020-04-201-0/+3
* Cleanup setShaderAndUniformsPaul Lemire2020-04-201-50/+53
* setShaderAndUniforms: small improvementsPaul Lemire2020-04-141-27/+30
* GLShader: store lights uniform name ids in their own vectorPaul Lemire2020-04-141-95/+60
* setShaderAndUniforms: use const ref for vectorsPaul Lemire2020-04-141-5/+5
* Reserve the correct amount of uniforms in shaderparameterpackPaul Lemire2020-04-141-0/+3
* Disable sorting commands by textures on WindowsPaul Lemire2020-03-301-0/+2
* Don't skip RV which have a RenderCapturePaul Lemire2020-03-231-0/+3
* Initial creation of RHI plug-in and refactoringJean-Michaƫl Celerier2020-03-161-3/+4
* Fix memory leaksMike Krus2020-03-041-4/+4
* Skip RenderView which don't need to be submittedPaul Lemire2020-02-141-0/+23
* Move classes in OpenGL renderer plugin into an OpenGL namespacePaul Lemire2020-02-051-0/+2
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-0/+1238