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path: root/src/plugins/renderers/opengl/renderer/shaderparameterpack.cpp
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* Fix a number of MSVC int conversion warningsFriedemann Kleint2021-01-291-1/+1
* Fix some more compile warningsPaul Lemire2020-06-041-1/+1
* ShaderParameterPack: use std::vectorPaul Lemire2020-05-261-3/+3
* Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-04-271-2/+8
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| * Uniform preparation: stop copying the ShaderUniforms aroundPaul Lemire2020-04-201-3/+3
| * Perform the prepareUniform step when building the commandsPaul Lemire2020-04-201-0/+1
| * Reserve the correct amount of uniforms in shaderparameterpackPaul Lemire2020-04-141-0/+5
* | Merge remote-tracking branch 5.15 into devMike Krus2020-02-071-2/+0
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* Move classes in OpenGL renderer plugin into an OpenGL namespacePaul Lemire2020-02-051-0/+2
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-0/+112