Commit message (Expand) | Author | Age | Files | Lines | |
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* | Fix a number of MSVC int conversion warnings | Friedemann Kleint | 2021-01-29 | 1 | -1/+1 |
* | Fix some more compile warnings | Paul Lemire | 2020-06-04 | 1 | -1/+1 |
* | ShaderParameterPack: use std::vector | Paul Lemire | 2020-05-26 | 1 | -3/+3 |
* | Merge remote-tracking branch 'origin/5.15' into dev | Mike Krus | 2020-04-27 | 1 | -2/+8 |
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| * | Uniform preparation: stop copying the ShaderUniforms around | Paul Lemire | 2020-04-20 | 1 | -3/+3 |
| * | Perform the prepareUniform step when building the commands | Paul Lemire | 2020-04-20 | 1 | -0/+1 |
| * | Reserve the correct amount of uniforms in shaderparameterpack | Paul Lemire | 2020-04-14 | 1 | -0/+5 |
* | | Merge remote-tracking branch 5.15 into dev | Mike Krus | 2020-02-07 | 1 | -2/+0 |
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* | Move classes in OpenGL renderer plugin into an OpenGL namespace | Paul Lemire | 2020-02-05 | 1 | -0/+2 |
* | Make the OpenGL renderer a plugin | Paul Lemire | 2020-02-05 | 1 | -0/+112 |