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path: root/src/plugins/renderers/rhi/renderer/rendercommand_p.h
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* Enable RHI Renderer by defaultMike Krus2020-09-141-1/+1
* Move sync jobs to a common place so that they can be used by rhi and openglPaul Lemire2020-08-261-9/+0
* rhi: Start adding compute supportJean-Michaël Celerier2020-08-051-2/+30
* PipelineKey: use Geometry Layout instead of GeometryIDPaul Lemire2020-07-161-0/+2
* Add AttributeInfo to allow comparing RenderCommand geometry layoutsPaul Lemire2020-07-161-0/+13
* Move and adapt RendererCache to share amongst renderer pluginsPaul Lemire2020-07-071-87/+0
* Share code between renderer pluginsPaul Lemire2020-07-071-1/+1
* rhi: replace QVector by std::vector wherever possibleJean-Michaël Celerier2020-07-071-1/+1
* Update RHI plug-in with std::vector changesJean-Michaël Celerier2020-07-031-12/+7
* rhi: add modelview normal matrix to command UBOJean-Michaël Celerier2020-06-261-1/+2
* rhi: backport opengl renderer changesJean-Michaël Celerier2020-06-221-8/+70
* Fix build for Qt6Mike Krus2020-05-061-2/+2
* rhi: apply clang-format to the whole plug-inJean-Michaël Celerier2020-04-221-14/+15
* rhi: Work needed for PBR material support in RHIJean-Michaël Celerier2020-04-221-0/+2
* rhi: Port most of Qt3DExtras materials to RHIJean-Michaël Celerier2020-04-221-3/+2
* Initial creation of RHI plug-in and refactoringJean-Michaël Celerier2020-03-161-0/+209