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path:
root
/
src
/
plugins
/
renderers
/
rhi
/
renderer
/
renderer.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
rhi: RenderCommand resolve m_rhiShader at submission time
Paul Lemire
2020-09-13
1
-0
/
+3
*
rhi: Add support for QRenderCapture
Paul Lemire
2020-08-27
1
-3
/
+56
*
Handle mat4 as vertex attributes
Paul Lemire
2020-08-26
1
-18
/
+22
*
rhi: remove duplicate code block
Paul Lemire
2020-08-24
1
-10
/
+0
*
rhi: Use render states as part of the GraphicsPipeline key
Paul Lemire
2020-08-24
1
-4
/
+4
*
Fix compile warnings
Paul Lemire
2020-08-18
1
-2
/
+2
*
rhi: set primitive type on graphics pipeline
Paul Lemire
2020-08-17
1
-1
/
+43
*
sendShaderChangesToFrontend: check frontend is not null
Paul Lemire
2020-08-14
1
-5
/
+7
*
Remove useless virtual method
Mike Krus
2020-08-13
1
-10
/
+6
*
Handle shader no attributes
Mike Krus
2020-08-13
1
-9
/
+13
*
rhi: check we have a non null render target before drawing
Paul Lemire
2020-08-13
1
-0
/
+12
*
rhi: Rework the way we handle RenderTargets
Paul Lemire
2020-08-13
1
-65
/
+75
*
rhi: compute correct attribute stride if set to 0
Paul Lemire
2020-08-10
1
-1
/
+26
*
Fix build and warnings
Mike Krus
2020-08-07
1
-1
/
+4
*
rhi: make cleanupRenderTarget take a nodeid directly
Paul Lemire
2020-08-06
1
-3
/
+3
*
rhi: call RenderViewBuilder::setOptimalJobCount
Paul Lemire
2020-08-06
1
-2
/
+17
*
rhi: remove warning about shader not being found
Paul Lemire
2020-08-06
1
-3
/
+1
*
rhi: Add more detailed warnings when pipeline creation fails
Paul Lemire
2020-08-06
1
-0
/
+4
*
rhi: release pipelines/rendertargets when Attachment changes
Paul Lemire
2020-08-06
1
-0
/
+35
*
rhi: cleanupGraphicsResource removes pipelines associated to released shaders
Paul Lemire
2020-08-06
1
-11
/
+27
*
rhi: renderer -> update a few comments to avoid confusion
Paul Lemire
2020-08-06
1
-3
/
+3
*
Ignore incomplete pipelines
Mike Krus
2020-08-06
1
-1
/
+3
*
Force Pipeline rebuild on shader dirty
Paul Lemire
2020-08-06
1
-2
/
+8
*
Fix light handling
Paul Lemire
2020-08-06
1
-0
/
+1
*
Complete UBO/SSBO support
Paul Lemire
2020-08-05
1
-1
/
+6
*
rhi: Start adding compute support
Jean-Michaël Celerier
2020-08-05
1
-55
/
+241
*
rhi: Update PipelineUBOSet::resourceLayout to not allocate UBOs
Paul Lemire
2020-07-29
1
-8
/
+1
*
rhi: don't abort early when a geometry has more attributes than a shader requ...
Paul Lemire
2020-07-29
1
-9
/
+6
*
Refactor Scene3D to work with both RHI and GL Qt3D renderers
Paul Lemire
2020-07-29
1
-73
/
+80
*
RHIBuffer: don't destroy buffer immediately when orphaning
Paul Lemire
2020-07-16
1
-0
/
+6
*
Remove string concatenations when uploading UBOs
Paul Lemire
2020-07-16
1
-3
/
+0
*
PipelineKey: use Geometry Layout instead of GeometryID
Paul Lemire
2020-07-16
1
-12
/
+22
*
Use a single UBO per binding for all commands using the same pipeline
Paul Lemire
2020-07-16
1
-376
/
+280
*
Use QList instead of QVector in implementation and docs
Jarek Kobus
2020-07-09
1
-4
/
+4
*
RHI: Handle cases where buffer has no data
Paul Lemire
2020-07-09
1
-3
/
+9
*
rhi/renderer: small tidies
Paul Lemire
2020-07-09
1
-5
/
+5
*
RHI Renderer: align prepareCommandsSubmission with OpenGL renderer
Paul Lemire
2020-07-08
1
-7
/
+1
*
RHI: uploadBuffersForCommand check return value of RHIBuffer::bind
Paul Lemire
2020-07-08
1
-3
/
+6
*
Move and adapt RendererCache to share amongst renderer plugins
Paul Lemire
2020-07-07
1
-0
/
+2
*
RenderQueue: reset now destroys RenderViews
Paul Lemire
2020-07-07
1
-2
/
+0
*
Refactor RenderQueue so that it can be shared between renderers
Paul Lemire
2020-07-07
1
-16
/
+13
*
rhi: replace QVector by std::vector wherever possible
Jean-Michaël Celerier
2020-07-07
1
-173
/
+114
*
rhi: handle a depth texture format
Jean-Michaël Celerier
2020-07-04
1
-0
/
+3
*
Update RHI plug-in with std::vector changes
Jean-Michaël Celerier
2020-07-03
1
-12
/
+15
*
Render aspect: Dispatch events directly
Mike Krus
2020-06-30
1
-5
/
+11
*
rhi: fix render target texture setup
Jean-Michaël Celerier
2020-06-25
1
-3
/
+8
*
rhi: improve error handling for graphics pipeline creation
Jean-Michaël Celerier
2020-06-25
1
-30
/
+78
*
rhi: initial render target support
Jean-Michaël Celerier
2020-06-25
1
-67
/
+235
*
Add ; to Q_UNUSED
Lars Schmertmann
2020-06-24
1
-7
/
+7
*
rhi: update with qt3d changes
Jean-Michaël Celerier
2020-06-23
1
-25
/
+3
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