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path: root/src/plugins/renderers/rhi/renderer/renderer_p.h
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* rhi: Use render states as part of the GraphicsPipeline keyPaul Lemire2020-08-241-2/+1
* Remove useless virtual methodMike Krus2020-08-131-3/+0
* rhi: Rework the way we handle RenderTargetsPaul Lemire2020-08-131-5/+1
* Fix build and warningsMike Krus2020-08-071-1/+1
* rhi: make cleanupRenderTarget take a nodeid directlyPaul Lemire2020-08-061-1/+1
* rhi: Start adding compute supportJean-Michaël Celerier2020-08-051-3/+16
* Refactor Scene3D to work with both RHI and GL Qt3D renderersPaul Lemire2020-07-291-4/+11
* PipelineKey: use Geometry Layout instead of GeometryIDPaul Lemire2020-07-161-1/+1
* Use a single UBO per binding for all commands using the same pipelinePaul Lemire2020-07-161-3/+13
* Move RenderViewInitializer,Builder/Updater jobs to a common placePaul Lemire2020-07-081-1/+2
* rhi: cleanup code which was only relevant for opengl rendererJean-Michaël Celerier2020-07-071-2/+0
* Move and adapt RendererCache to share amongst renderer pluginsPaul Lemire2020-07-071-4/+3
* Refactor RenderQueue so that it can be shared between renderersPaul Lemire2020-07-071-4/+4
* Share code between renderer pluginsPaul Lemire2020-07-071-1/+1
* rhi: replace QVector by std::vector wherever possibleJean-Michaël Celerier2020-07-071-17/+14
* Update RHI plug-in with std::vector changesJean-Michaël Celerier2020-07-031-4/+4
* Render aspect: Dispatch events directlyMike Krus2020-06-301-5/+2
* rhi: update with other qt3d changes, cleanup includesJean-Michaël Celerier2020-06-251-3/+1
* rhi: initial render target supportJean-Michaël Celerier2020-06-251-2/+7
* rhi: update with qt3d changesJean-Michaël Celerier2020-06-231-3/+1
* Clean input event handlingMike Krus2020-06-231-2/+0
* Silence a few warningsMike Krus2020-05-191-1/+1
* rhi: apply clang-format to the whole plug-inJean-Michaël Celerier2020-04-221-31/+40
* rhi: Port most of Qt3DExtras materials to RHIJean-Michaël Celerier2020-04-221-0/+1
* Initial creation of RHI plug-in and refactoringJean-Michaël Celerier2020-03-161-0/+433