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qt/qt3d.git
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6.6.3
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6.7.1
dev
qt4
wip/animation
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renderers
Commit message (
Expand
)
Author
Age
Files
Lines
*
Compile RHI shaders on iOS
Mike Krus
2021-07-19
1
-1
/
+1
*
Fix call to drawBuffers in SubmissionContext
Mauro Persano
2021-05-03
1
-1
/
+1
*
Fix detection of Vulkan
Mike Krus
2021-04-20
2
-19
/
+2
*
Minor fixes to compile against 5.15
Paul Lemire
2021-02-01
2
-1
/
+9
*
Fix a number of MSVC int conversion warnings
Friedemann Kleint
2021-01-29
18
-47
/
+47
*
Fix light uniforms not properly being updated
Paul Lemire
2021-01-27
2
-1
/
+8
*
Clean up use to QVector vs QList
Mike Krus
2021-01-11
1
-7
/
+7
*
Remove QFrameAllocator (again)
Mike Krus
2021-01-11
4
-7
/
+0
*
Clean up error logging
Mike Krus
2021-01-11
1
-43
/
+49
*
Handle changes in QMetaType API
Mike Krus
2021-01-08
1
-1
/
+9
*
Categorise warnings
Mike Krus
2021-01-08
1
-4
/
+4
*
Enable compiling non-QML API against Qt 5.15
Mike Krus
2021-01-05
2
-2
/
+4
*
Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPE
Andreas Buhr
2020-12-22
4
-10
/
+10
*
Print warning about using primitive restart on ES2
Mike Krus
2020-12-17
1
-0
/
+5
*
RHI: compute viewport based on rendertarget size
Paul Lemire
2020-12-16
1
-6
/
+7
*
Fix binding of CubeMapArray textures
Jim Albamont
2020-12-11
3
-6
/
+6
*
Add missing sampler types and sizes to gl4 helpers
Jim Albamont
2020-12-11
1
-0
/
+11
*
Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1
Paul Lemire
2020-12-01
6
-44
/
+2
*
OpenGL renderer: fix use of outdated VAO when shader is reloaded
Paul Lemire
2020-12-01
3
-7
/
+27
*
RHI: restore QBufferCapture feature
Paul Lemire
2020-12-01
2
-8
/
+5
*
RHI: handle uniforms of type arrays properly
Paul Lemire
2020-11-28
1
-0
/
+30
*
Handle changes in OpenGL classes
Mike Krus
2020-11-27
3
-0
/
+32
*
Use RHI's clipSpaceCorrMatrix for backend where Y is not up
Paul Lemire
2020-11-26
2
-13
/
+11
*
RHI: handle compute commands
Paul Lemire
2020-11-24
3
-153
/
+61
*
RHI: add attr name/type when issuing warning about unsupported type
Paul Lemire
2020-11-23
1
-1
/
+1
*
Handle fallout from QEvent loosing it's copy constructor
Mike Krus
2020-11-23
2
-8
/
+0
*
Introduce QGeometryRenderer::sortIndex
Mike Krus
2020-11-20
2
-0
/
+8
*
Fix deprecated API usage and compile warnings
Mike Krus
2020-11-20
7
-32
/
+15
*
Fix GLTexture cleanup
Paul Lemire
2020-11-04
1
-0
/
+1
*
Check if texture upload is full sized
Juan Casafranca
2020-11-03
1
-6
/
+23
*
Replace old Q_DECL statements with modern C++
Allan Sandfeld Jensen
2020-11-02
2
-102
/
+102
*
RHI: fix face index for texture upload
Paul Lemire
2020-10-20
1
-1
/
+1
*
RHI: add warnings when pipeline resource bindings mismatch
Paul Lemire
2020-10-20
1
-1
/
+31
*
Use internal CMake API
Mike Krus
2020-10-07
3
-5
/
+5
*
RenderView: remove warning about no CameraSelector being set
Paul Lemire
2020-10-07
1
-2
/
+0
*
Fix OpenGL ES 3 shaders for QDebugOverlay
Michael Brasser
2020-10-02
1
-3
/
+5
*
Only use surfaceSize if m_surfaceSize is not valid
Andy Shaw
2020-09-30
1
-1
/
+1
*
Allow to set alignment requirement for an image
Juan Casafranca
2020-09-28
1
-6
/
+7
*
Only release context if we own it
Mike Krus
2020-09-23
1
-1
/
+2
*
RenderCommands: try to resolve API shader at command build time
Paul Lemire
2020-09-18
2
-5
/
+31
*
RHI renderer: begin frame and submit even if we have no commands
Paul Lemire
2020-09-18
1
-11
/
+1
*
Enable RHI Renderer by default
Mike Krus
2020-09-14
2
-2
/
+1
*
rhi: RenderCommand resolve m_rhiShader at submission time
Paul Lemire
2020-09-13
2
-5
/
+5
*
Q_DECL_UNUSED has to be before type specifiers
Allan Sandfeld Jensen
2020-09-08
2
-2
/
+2
*
Fix build with latest QtBase and QtDeclarative
Mike Krus
2020-09-07
1
-2
/
+2
*
opengl: add envlight texture alias to texture unit check
Paul Lemire
2020-08-27
1
-4
/
+8
*
rhi: Textures assume RGBA8_UNorm for RGBAFormat
Paul Lemire
2020-08-27
1
-0
/
+1
*
rhi: Add support for QRenderCapture
Paul Lemire
2020-08-27
2
-4
/
+58
*
rhi: apply Scene3D changes from 5.15
Paul Lemire
2020-08-26
1
-2
/
+6
*
Move sync jobs to a common place so that they can be used by rhi and opengl
Paul Lemire
2020-08-26
8
-956
/
+7
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