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wip/animation
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Commit message (
Expand
)
Author
Age
Files
Lines
*
Enable RHI Renderer by default
Mike Krus
2020-09-14
2
-2
/
+1
*
rhi: RenderCommand resolve m_rhiShader at submission time
Paul Lemire
2020-09-13
2
-5
/
+5
*
Q_DECL_UNUSED has to be before type specifiers
Allan Sandfeld Jensen
2020-09-08
2
-2
/
+2
*
Fix build with latest QtBase and QtDeclarative
Mike Krus
2020-09-07
1
-2
/
+2
*
opengl: add envlight texture alias to texture unit check
Paul Lemire
2020-08-27
1
-4
/
+8
*
rhi: Textures assume RGBA8_UNorm for RGBAFormat
Paul Lemire
2020-08-27
1
-0
/
+1
*
rhi: Add support for QRenderCapture
Paul Lemire
2020-08-27
2
-4
/
+58
*
rhi: apply Scene3D changes from 5.15
Paul Lemire
2020-08-26
1
-2
/
+6
*
Move sync jobs to a common place so that they can be used by rhi and opengl
Paul Lemire
2020-08-26
8
-956
/
+7
*
Handle mat4 as vertex attributes
Paul Lemire
2020-08-26
1
-18
/
+22
*
Fix compilation with newer qtbase
Fabian Kosmale
2020-08-25
3
-0
/
+3
*
Job Graph dump improvements
Paul Lemire
2020-08-24
3
-15
/
+21
*
rhi: remove duplicate code block
Paul Lemire
2020-08-24
1
-10
/
+0
*
rhi: Use render states as part of the GraphicsPipeline key
Paul Lemire
2020-08-24
5
-9
/
+25
*
Fix compile warnings
Paul Lemire
2020-08-18
3
-194
/
+2
*
rhi pipelineuboset: handle more commands uniforms that can fit in a single UBO
Paul Lemire
2020-08-18
2
-44
/
+125
*
rhi: set primitive type on graphics pipeline
Paul Lemire
2020-08-17
3
-2
/
+48
*
rhi: createShaderProgram only generate shaders for the backend in use
Paul Lemire
2020-08-14
1
-8
/
+8
*
sendShaderChangesToFrontend: check frontend is not null
Paul Lemire
2020-08-14
1
-5
/
+7
*
Add yUpInNDC and yUpInFBO uniforms
Paul Lemire
2020-08-13
4
-2
/
+17
*
Remove useless virtual method
Mike Krus
2020-08-13
4
-27
/
+10
*
Handle shader no attributes
Mike Krus
2020-08-13
1
-9
/
+13
*
QRenderTargetSelector: remove outputs/drawBuffers property
Paul Lemire
2020-08-13
1
-1
/
+1
*
rhi: handle multisampled textures properly
Paul Lemire
2020-08-13
1
-12
/
+16
*
rhi: check we have a non null render target before drawing
Paul Lemire
2020-08-13
1
-0
/
+12
*
rhi: Rework the way we handle RenderTargets
Paul Lemire
2020-08-13
8
-118
/
+81
*
rhi: sort attributeInfo by names
Paul Lemire
2020-08-10
1
-0
/
+8
*
rhi: fix transform matrix for y up conversion
Paul Lemire
2020-08-10
1
-15
/
+10
*
rhi: compute correct attribute stride if set to 0
Paul Lemire
2020-08-10
1
-1
/
+26
*
rhi: add gl and gles2 aliases for the RHI opengl backend
Paul Lemire
2020-08-10
1
-1
/
+3
*
rhi: submissioncontext add debug logs specifying the RHI backend in use
Paul Lemire
2020-08-07
1
-0
/
+5
*
rhi: pipelineuboset remove stray character
Paul Lemire
2020-08-07
1
-1
/
+1
*
Use QSG_RHI_BACKEND instead of QT3D_RHI_DEFAULT_API
Paul Lemire
2020-08-07
1
-1
/
+1
*
Fix build and warnings
Mike Krus
2020-08-07
4
-7
/
+7
*
rhi: make cleanupRenderTarget take a nodeid directly
Paul Lemire
2020-08-06
2
-4
/
+4
*
rhi: call RenderViewBuilder::setOptimalJobCount
Paul Lemire
2020-08-06
1
-2
/
+17
*
rhi: remove warning about shader not being found
Paul Lemire
2020-08-06
1
-3
/
+1
*
rhi: Add more detailed warnings when pipeline creation fails
Paul Lemire
2020-08-06
1
-0
/
+4
*
rhi: release pipelines/rendertargets when Attachment changes
Paul Lemire
2020-08-06
3
-2
/
+52
*
rhi: cleanupGraphicsResource removes pipelines associated to released shaders
Paul Lemire
2020-08-06
1
-11
/
+27
*
rhi: renderer -> update a few comments to avoid confusion
Paul Lemire
2020-08-06
1
-3
/
+3
*
Ignore incomplete pipelines
Mike Krus
2020-08-06
2
-1
/
+7
*
Force Pipeline rebuild on shader dirty
Paul Lemire
2020-08-06
3
-2
/
+38
*
rhigraphicspipeline: add missing override
Paul Lemire
2020-08-06
1
-1
/
+1
*
Fix light handling
Paul Lemire
2020-08-06
3
-2
/
+42
*
Complete UBO/SSBO support
Paul Lemire
2020-08-05
9
-34
/
+303
*
rhi: fix compilation in release mode
Paul Lemire
2020-08-05
1
-1
/
+1
*
rhi: Start adding compute support
Jean-Michaƫl Celerier
2020-08-05
15
-167
/
+483
*
rhi: protect accesses to the Render cache
Paul Lemire
2020-07-31
1
-2
/
+4
*
Make sample meshes geometry renderers again
Mike Krus
2020-07-30
2
-20
/
+11
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