summaryrefslogtreecommitdiffstats
path: root/src/quick3d/imports/scene3d/scene3drenderer.cpp
Commit message (Expand)AuthorAgeFilesLines
* Update QtQuick API to build with 5.15Mike Krus2021-01-111-0/+13
* Use correct Y axis orientationMike Krus2021-01-081-1/+1
* Scene3D: handle flipping based on the RHI backend in usePaul Lemire2020-11-261-0/+10
* Adapt to platform API renameMike Krus2020-10-101-1/+1
* Remove Scene3DViews supportPaul Lemire2020-08-261-28/+0
* rhi: apply Scene3D changes from 5.15Paul Lemire2020-08-261-114/+46
* Update scene3drenderer to latest changes in qtdeclarativePaul Lemire2020-08-171-5/+4
* Scene3D refactoringPaul Lemire2020-08-101-10/+20
* Merge "Merge remote-tracking branch 'origin/5.15' into dev"Qt Forward Merge Bot2020-08-031-1/+1
|\
| * Merge remote-tracking branch 'origin/5.15' into devQt Forward Merge Bot2020-05-141-1/+1
| |\
| | * Remove a dead store in Scene3DRendererJean-Michaël Celerier2020-05-071-1/+1
* | | Refactor Scene3D to work with both RHI and GL Qt3D renderersPaul Lemire2020-07-291-147/+400
* | | Use QList instead of QVector in implementation and docsJarek Kobus2020-07-091-1/+1
* | | RenderQueue: switch to std::vectorPaul Lemire2020-07-031-2/+2
* | | Scene3DRender: connect to beforeRenderPassRecording to perform drawPaul Lemire2020-06-171-6/+1
* | | Qt3D reset OpenGL state prior to drawingPaul Lemire2020-06-171-5/+1
* | | Update dependenciesMike Krus2020-06-121-2/+4
* | | Finish fixing QtQuick private-related build issuesJean-Michaël Celerier2020-06-041-0/+2
* | | Update dependenciesMike Krus2020-06-011-1/+1
|/ /
* | Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-04-271-19/+25
|\|
| * Merge remote-tracking branch 'origin/5.14' into 5.15Antti Määttä2020-04-211-19/+25
| |\
| | * Allow for when a Scene3D item switches screensAndy Shaw2020-03-131-19/+24
| | * Fix OnDemand rendering crash when using QQuickWidgetMauro Persano2020-02-181-0/+1
| | * Revert "Allow for when a Scene3D item switches screens"Paul Lemire2020-02-181-25/+19
| | * Allow for when a Scene3D item switches screensAndy Shaw2020-02-071-19/+25
* | | Fix deprecations and warningsMike Krus2020-02-261-3/+4
|/ /
* / Remove QtGui module path from OpenGL related pathsMike Krus2020-02-061-2/+2
|/
* Fix OnDemand rendering with Scene3Dv5.14.0-rc2v5.14.0Paul Lemire2019-12-041-0/+19
* Fix crash in Scene3DViewMike Krus2019-10-251-1/+2
* Fix Coverity warningsMike Krus2019-10-211-0/+1
* Scene3D: only show SGNode once Qt3D has first rendered into itPaul Lemire2019-10-151-0/+4
* Introduce Scene3DViewPaul Lemire2019-08-271-0/+26
* Refactor Scene3D internals prior to Scene3DView introductionPaul Lemire2019-08-271-32/+38
* Scene3D: introduce compositingMode (FBO or Underlay)Paul Lemire2019-08-271-32/+44
* Make Scene3D rendering use the Manual Qt3D drive modePaul Lemire2019-08-071-30/+24
* Fix following recent Scene3DRenderer changesPaul Lemire2019-07-161-0/+1
* Scene3D: Revise render loop and synchronizationAnton Kreuzkamp2019-05-281-8/+45
* Scene3D crashing on destructionMichael Dippold2018-09-271-27/+31
* Doc: Add basic documentation for Scene3D QML modulePaul Wicking2018-04-261-3/+5
* Scene3DRenderer: Do not call windowChanged lambda on destroyed objectOliver Wolff2018-04-231-1/+1
* Revert "Keep rendering in sync with aspect jobs by adding barriers"Paul Lemire2018-02-281-3/+5
* Keep rendering in sync with aspect jobs by adding barriersSvenn-Arne Dragly2018-02-021-5/+3
* Merge remote-tracking branch 'origin/5.9.4' into 5.9Liang Qi2018-01-181-9/+17
|\
| * Scene3DRenderer: ensure window pointer stays the same while renderingv5.9.4Paul Lemire2018-01-101-9/+17
* | Scene3D: allow to force blocking renderingPaul Lemire2018-01-161-1/+5
|/
* Set devicePixelRatio on item size changeMorten Johan Sørvig2017-12-141-4/+5
* Make sure Qt3D gets a clean OpenGL state in Scene3D itemWieland Hagen2017-06-291-0/+4
* Scene3DRenderer: fix race conditionv5.9.0-beta4Paul Lemire2017-05-061-2/+16
* Hook Scene3D cleanup on scenegraphInvalidated tooLaszlo Agocs2017-04-051-9/+21
* Merge branch '5.8' into 5.9Sean Harmer2017-04-021-11/+9
|\