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* Qtqtquick3dcoreplugin: includemocsMike Krus2022-06-301-0/+2
* Qtqtquickscene3dplugin: includemocsMike Krus2022-06-303-0/+5
* Qtquick3dextrasplugin: includemocsMike Krus2022-06-301-0/+2
* Qtqtquickscene2dplugin: includemocsMike Krus2022-06-301-0/+2
* Qtquick3dlogicplugin: includemocsMike Krus2022-06-271-0/+2
* Qtquick3drenderplugin: includemocsMike Krus2022-06-271-0/+2
* Qtquick3dinputplugin: includemocsMike Krus2022-06-271-0/+2
* Qtquick3danimationplugin: includemocsMike Krus2022-06-271-0/+2
* Fix Qt3D.Core type registration to be called in static buildsAlexandru Croitor2022-06-222-1/+11
* Add QtQml dependency to Qt3D.RenderMarco Bubke2022-06-071-0/+2
* Add QtQuick dependency to Qt3D.ExtrasMarco Bubke2022-06-071-1/+2
* Add QtQml dependency to Qt3D.InputMarco Bubke2022-06-071-0/+2
* Add QtQml and Qt3D.Render dependency to Qt3D.AnimationMarco Bubke2022-05-111-0/+3
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-102-22/+28
* CMake: Don't give plugins PUBLIC usage requirements part 2Li Xinwei2021-08-067-10/+10
* Disable RHI Renderer by defaultMike Krus2021-07-191-1/+13
* Update to latest CMake API for QMLUlf Hermann2021-06-058-46/+42
* Doc: Update the usage of \default QDoc commandTopi Reinio2021-06-021-1/+1
* CMake: Fix qml module version to use the repo project versionAlexandru Croitor2021-04-158-8/+8
* Transform Qt3D.Core to declarative type registrationUlf Hermann2021-04-062-33/+4
* Remove quick3d plugins.qmltypes to unblock integrationsAlexandru Croitor2021-04-011-573/+0
* Scene3DSGMaterialShader: replace a 0 by a nullptrPaul Lemire2021-02-241-1/+1
* Make Scene3DItem renderer properly on 5.15Paul Lemire2021-02-241-3/+21
* Scene3DItem: request OpenGL backend on 5.15Paul Lemire2021-02-241-1/+6
* Scene3DSGMaterialShader: restore 5.15 codePaul Lemire2021-02-232-1/+97
* Scene3DRenderer: 5.15 pass a pointer to the native texture idPaul Lemire2021-02-231-1/+1
* Update QtQuick API to build with 5.15Mike Krus2021-01-116-1/+41
* Use correct Y axis orientationMike Krus2021-01-081-1/+1
* Scene3D: handle flipping based on the RHI backend in usePaul Lemire2020-11-265-3/+28
* Replace old Q_DECL statements with modern C++Allan Sandfeld Jensen2020-11-022-4/+4
* Finish removing traces of Scene3DViewMike Krus2020-10-283-12/+1
* Trigger an update on the quick window when creating a render aspectSean Harmer2020-10-211-0/+3
* Render enough frames to flush the Qt3D pipeline when dirtySean Harmer2020-10-212-4/+19
* Adapt to platform API renameMike Krus2020-10-101-1/+1
* Use internal CMake APIMike Krus2020-10-078-13/+13
* Make DebugOverlay accessible from QMLMichael Brasser2020-10-021-0/+2
* Enable RHI Renderer by defaultMike Krus2020-09-141-4/+3
* Remove Scene3DViews supportPaul Lemire2020-08-269-582/+4
* rhi: apply Scene3D changes from 5.15Paul Lemire2020-08-264-224/+353
* Update scene3drenderer to latest changes in qtdeclarativePaul Lemire2020-08-171-5/+4
* QRenderTargetSelector: remove outputs/drawBuffers propertyPaul Lemire2020-08-131-2/+1
* Scene3D refactoringPaul Lemire2020-08-103-18/+25
* Handle backend type based on QtQuick settingsMike Krus2020-08-051-0/+4
* Merge "Merge remote-tracking branch 'origin/5.15' into dev"Qt Forward Merge Bot2020-08-031-1/+1
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| * Merge remote-tracking branch 'origin/5.15' into devQt Forward Merge Bot2020-05-141-1/+1
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| | * Remove a dead store in Scene3DRendererJean-Michaël Celerier2020-05-071-1/+1
* | | Make sample meshes geometry renderers againMike Krus2020-07-301-0/+12
* | | Refactor Scene3D to work with both RHI and GL Qt3D renderersPaul Lemire2020-07-293-160/+474
* | | Use QList instead of QVector in implementation and docsJarek Kobus2020-07-095-6/+6
* | | RenderQueue: switch to std::vectorPaul Lemire2020-07-031-2/+2