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path: root/src/quick3d/quick3dscene2d/items/scene2d.cpp
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* ResourceAccessor: allow read-only access to texturesLaszlo Agocs2018-08-101-1/+1
* Fix deadlock in scene2dMäättä Antti2018-06-261-1/+22
* Merge remote-tracking branch 'origin/5.9' into 5.10Sean Harmer2018-02-061-5/+8
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| * Fix crash in scene2d at shutdownMäättä Antti2018-02-061-5/+8
* | Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-021-4/+4
* | Merge branch '5.9' into devSean Harmer2017-06-191-7/+0
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| * Fix context sharing in scene2dMäättä Antti2017-05-271-7/+0
* | Refactor job to prepare for line and point pickingMike Krus2017-05-261-0/+2
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* Scene2D cleanup - register pick events when scene is initializedAntti Määttä2017-05-091-53/+51
* Scene2D: put picking coordinates back in window coordinatesKevin Ottens2017-05-051-1/+1
* Add qAsConst, range-loop might detach Qt container (clazy reports)Mike Krus2017-05-021-2/+2
* Fix scene2d mouse event coordinate calculationAntti Määttä2017-03-231-3/+4
* Fix flaky autotest tst_scene2dAntti Määttä2017-03-231-4/+8
* Scene2D::sceneChangeEvent: handle grabMouseShawn Rutledge2017-03-211-1/+1
* Fix clang warnings in Scene2DMike Krus2017-03-061-1/+1
* Fix crash in scene2d when using angleAntti Määttä2017-03-061-0/+4
* cleanup scene2d - change mouse event handlingAntti Määttä2017-03-031-4/+137
* Cleanup scene2d - remove duplicate ifndefAntti Määttä2017-02-281-4/+0
* Enumerize event idsAntti Määttä2017-02-281-11/+18
* Split scene2d implementation to multiple filesAntti Määttä2017-02-281-0/+1
* Move scene2d to own module and implement conditional plugin loadingAntti Määttä2017-02-281-0/+372