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qt/qt3d.git
5.10
5.11
5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.8
dev
qt4
wip/animation
wip/cmake
wip/particles
wip/physics
wip/qtquickintegration
wip/refactor
wip/rhi-renderer
wip/vr
Qt3D
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path:
root
/
src
/
quick3d
Commit message (
Expand
)
Author
Age
Files
Lines
*
Qt3DQuickInput: includemocs
Mike Krus
2022-06-29
6
-0
/
+12
*
Qt3DQuick: includemocs
Mike Krus
2022-06-29
7
-0
/
+15
*
Qt3DQuickExtras: includemocs
Mike Krus
2022-06-29
3
-0
/
+5
*
Qtqtquickscene2dplugin: includemocs
Mike Krus
2022-06-29
1
-0
/
+2
*
Qt3DQuickRender: includemocs
Mike Krus
2022-06-29
18
-0
/
+36
*
Qt3DQuickScene2D: includemocs
Mike Krus
2022-06-29
4
-0
/
+8
*
Qt3DQuickAnimation: includemocs
Mike Krus
2022-06-29
7
-0
/
+14
*
Qtqtquick3dcoreplugin: includemocs
Mike Krus
2022-06-29
1
-0
/
+2
*
Qtquick3dextrasplugin: includemocs
Mike Krus
2022-06-29
1
-0
/
+2
*
Qtqtquickscene3dplugin: includemocs
Mike Krus
2022-06-29
3
-0
/
+5
*
Qtquick3danimationplugin: includemocs
Mike Krus
2022-06-29
1
-0
/
+2
*
Qtquick3drenderplugin: includemocs
Mike Krus
2022-06-29
1
-0
/
+2
*
Qtquick3dlogicplugin: includemocs
Mike Krus
2022-06-29
1
-0
/
+2
*
Qtquick3dinputplugin: includemocs
Mike Krus
2022-06-29
1
-0
/
+2
*
Use SPDX license identifiers
Lucie Gérard
2022-06-22
170
-6491
/
+349
*
Fix Qt3D.Core type registration to be called in static builds
Alexandru Croitor
2022-06-17
2
-1
/
+11
*
Fix some compile warnings
Mike Krus
2022-06-03
1
-3
/
+3
*
Add QtQml dependency to Qt3D.Render
Marco Bubke
2022-05-11
1
-0
/
+2
*
Add QtQml dependency to Qt3D.Input
Marco Bubke
2022-05-11
1
-0
/
+2
*
Add QtQuick dependency to Qt3D.Extras
Marco Bubke
2022-05-11
1
-1
/
+2
*
Add QtQml and Qt3D.Render dependency to Qt3D.Animation
Marco Bubke
2022-05-11
1
-0
/
+3
*
Add QtQuick dependency to Qt3D.Core
Marco Bubke
2022-05-11
1
-0
/
+2
*
Make sure all private headers include at least one other
Thiago Macieira
2022-03-08
13
-19
/
+23
*
Fix use of private QtQuick API
Mike Krus
2022-01-26
1
-1
/
+2
*
Replace QT_BEGIN_LICENSE:LGPL3 header
Kai Köhne
2021-08-10
32
-351
/
+447
*
CMake: Don't give plugins PUBLIC usage requirements part 2
Li Xinwei
2021-08-06
7
-10
/
+10
*
CMake: Fix incorrect dependency on private modules
Alexandru Croitor
2021-08-05
5
-15
/
+30
*
Disable RHI Renderer by default
Mike Krus
2021-07-19
1
-1
/
+13
*
Use RHI for Qt3DQuickWindow
Mike Krus
2021-06-19
1
-1
/
+1
*
Update to latest CMake API for QML
Ulf Hermann
2021-06-05
9
-55
/
+68
*
Doc: Update the usage of \default QDoc command
Topi Reinio
2021-06-02
3
-3
/
+3
*
CMake: Fix qml module version to use the repo project version
Alexandru Croitor
2021-04-15
9
-9
/
+9
*
Transform Qt3D.Core to declarative type registration
Ulf Hermann
2021-04-06
11
-37
/
+216
*
Remove quick3d plugins.qmltypes to unblock integrations
Alexandru Croitor
2021-04-01
1
-573
/
+0
*
Scene3DSGMaterialShader: replace a 0 by a nullptr
Paul Lemire
2021-02-24
1
-1
/
+1
*
Make Scene3DItem renderer properly on 5.15
Paul Lemire
2021-02-24
1
-3
/
+21
*
Scene3DItem: request OpenGL backend on 5.15
Paul Lemire
2021-02-24
1
-1
/
+6
*
Scene3DSGMaterialShader: restore 5.15 code
Paul Lemire
2021-02-23
2
-1
/
+97
*
Scene3DRenderer: 5.15 pass a pointer to the native texture id
Paul Lemire
2021-02-23
1
-1
/
+1
*
Update QtQuick API to build with 5.15
Mike Krus
2021-01-11
16
-4
/
+78
*
Use correct Y axis orientation
Mike Krus
2021-01-08
1
-1
/
+1
*
Update QQMLPropertyList API
Mike Krus
2021-01-08
63
-1622
/
+1226
*
Clean up qml type handling
Mike Krus
2020-11-26
4
-1251
/
+498
*
Scene3D: handle flipping based on the RHI backend in use
Paul Lemire
2020-11-26
5
-3
/
+28
*
Follow up on change of QQmlListProperty to qsizetype
Mike Krus
2020-11-20
62
-170
/
+169
*
Make ObjectPicker optional for Scene2D
Michael Brasser
2020-11-04
1
-23
/
+25
*
Replace old Q_DECL statements with modern C++
Allan Sandfeld Jensen
2020-11-02
2
-4
/
+4
*
Finish removing traces of Scene3DView
Mike Krus
2020-10-28
3
-12
/
+1
*
Trigger an update on the quick window when creating a render aspect
Sean Harmer
2020-10-21
1
-0
/
+3
*
Render enough frames to flush the Qt3D pipeline when dirty
Sean Harmer
2020-10-21
2
-4
/
+19
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