summaryrefslogtreecommitdiffstats
path: root/src/render/backend/abstractrenderer_p.h
Commit message (Expand)AuthorAgeFilesLines
* Avoid locking up on Radeonv5.11.0-rc1Laszlo Agocs2018-05-041-1/+2
* AbstractRenderer: add entries into API enumPaul Lemire2018-03-191-1/+3
* AbstractRenderer: add setOpenGLContext methodPaul Lemire2018-03-191-0/+3
* RenderThread: use AbstractRenderer* instead of Renderer*Paul Lemire2018-03-191-0/+1
* Renderer: instantiate, initialize and shutdown CommandThreadPaul Lemire2018-03-161-0/+6
* Revert "Keep rendering in sync with aspect jobs by adding barriers"Paul Lemire2018-02-281-8/+2
* Merge remote-tracking branch 'origin/5.10' into 5.11Sean Harmer2018-02-151-2/+8
|\
| * Keep rendering in sync with aspect jobs by adding barriersSvenn-Arne Dragly2018-02-021-2/+8
* | Merge remote-tracking branch 'origin/5.10.1' into 5.11Liang Qi2018-02-141-0/+3
|\|
| * Fix OnDemand render policySvenn-Arne Dragly2018-02-011-0/+1
| * Organize dirty bits in categoriesSvenn-Arne Dragly2018-02-011-0/+2
* | Ray casting jobMike Krus2018-02-011-0/+1
|/
* Merge remote-tracking branch 'origin/5.9' into 5.10Liang Qi2018-01-221-1/+1
|\
| * Scene3D: allow to force blocking renderingPaul Lemire2018-01-161-1/+1
* | Merge remote-tracking branch 'origin/5.9' into 5.10Svenn-Arne Dragly2017-11-151-0/+1
|\|
| * Add layer entity filter cachingSvenn-Arne Dragly2017-11-141-5/+14
* | Add backend node for QJointSean Harmer2017-08-161-0/+1
* | Load skeleton from glTF 2 fileSean Harmer2017-08-091-1/+1
* | Add basics of Skeleton backend node to render aspectSean Harmer2017-08-091-0/+1
* | Renderer: add more dirty flags and launch jobs based on thatPaul Lemire2017-06-011-5/+11
* | Add support to move the camera so that the entire model is visibleMike Krus2017-05-231-0/+1
|/
* Add shared context to rendererAntti Määttä2017-01-181-0/+3
* Ensure offscreen surface used during cleanup is created on gui threadSean Harmer2016-12-141-1/+5
* Properly order texture jobsPaul Lemire2016-12-141-0/+1
* QRenderAspect: remove unused allocatorsPaul Lemire2016-07-051-2/+0
* Make the Qt3D Renderer execute its first shell commandPaul Lemire2016-07-051-0/+2
* Renderer: cleanup graphics resourcesPaul Lemire2016-07-041-0/+2
* Handle renderer shutdown request and assert in render aspect dtorSean Harmer2016-05-181-0/+1
* Optionally dump out some data about renderer resourcesSean Harmer2016-04-171-0/+2
* QRenderSettings: Move picking related properties in QPickingSettingsMike Krus2016-03-111-1/+0
* Drop QFrameGraph in favor of QRenderSettingsWieland Hagen2016-03-091-1/+0
* Class QRendererSettings rename to QRenderSettingsFranck Arrecot2016-03-041-3/+3
* Remove ParameterMappingPaul Lemire2016-02-261-9/+13
* Propagate backend node changes to Renderer; render-on-demandWieland Hagen2016-02-241-0/+17
* Unify license header usageAntti Kokko2016-01-261-11/+14
* QAspectEngine/QAbstractAspects: get rid of setDataPaul Lemire2016-01-221-6/+0
* Updated picking-qml examplePaul Lemire2016-01-211-0/+5
* Register renderer settings and set on rendererSean Harmer2016-01-171-0/+4
* The Renderer depends only on the QServiceLocatorKevin Ottens2015-12-181-2/+3
* Move the time property to the rendererKevin Ottens2015-12-181-0/+3
* Pass the QBackendNodeFactory to setSceneRootKevin Ottens2015-12-181-1/+2
* Destroy allocators in aspect not the rendererKevin Ottens2015-12-181-0/+1
* Add AbstractRenderer interfacePaul Lemire2015-11-241-0/+126