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path:
root
/
src
/
render
/
backend
/
entity_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix deprecated API usage and compile warnings
Mike Krus
2020-11-20
1
-2
/
+2
*
Use QList instead of QVector in render
Jarek Kobus
2020-07-09
1
-18
/
+18
*
Switch to std::vector in QRenderAspect backend and OpenGL renderer
Paul Lemire
2020-06-30
1
-5
/
+8
*
Return children handle by reference
Mike Krus
2020-05-19
1
-1
/
+1
*
Introduce QPickingProxy
Mike Krus
2020-04-23
1
-0
/
+2
*
Remove deprecated classes and functions
Paul Lemire
2020-02-11
1
-2
/
+1
*
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
1
-2
/
+2
*
Remove use of node/components added/removed messages
Mike Krus
2019-10-04
1
-1
/
+4
*
Remove backend entity hierarchy rebuilding jobs
Jim Albamont
2019-09-20
1
-7
/
+2
*
Update QEntity to use direct sync mode
Mike Krus
2019-09-17
1
-3
/
+1
*
Iterate on child handles
Mike Krus
2019-05-25
1
-0
/
+2
*
Merge remote-tracking branch 5.12 into 5.13
Paul Lemire
2019-04-26
1
-0
/
+6
|
\
|
*
Fix Entity parenting hierarchy
Jim Albamont
2019-04-04
1
-0
/
+6
*
|
Switch export macros to standard form
Kai Koehne
2019-04-02
1
-6
/
+6
|
/
*
Merge remote-tracking branch 'origin/5.10' into 5.11
Sean Harmer
2018-02-15
1
-2
/
+2
|
\
|
*
Render: Use SIMD Vectors and Matrices in the backend
Paul Lemire
2018-02-02
1
-2
/
+2
*
|
Initial implementation of ray casting API
Mike Krus
2018-02-01
1
-0
/
+2
*
|
Merge branch '5.10' into dev
Sean Harmer
2018-01-17
1
-6
/
+6
|
\
|
|
*
Merge branch '5.9' into 5.10
Sean Harmer
2018-01-12
1
-6
/
+6
|
|
\
|
|
*
Get rid of the INDEXBITS template argument for QHandle
Lars Knoll
2017-12-13
1
-6
/
+6
*
|
|
Replace Q_DECL_FINAL with final
Kevin Funk
2017-09-25
1
-1
/
+1
*
|
|
Replace Q_DECL_OVERRIDE with override
Kevin Funk
2017-09-25
1
-4
/
+4
|
/
/
*
|
Entity: use macros to reduce code duplication
Paul Lemire
2017-08-18
1
-117
/
+83
*
|
Remove unused code using past internal API
Paul Lemire
2017-08-18
1
-1
/
+0
*
|
Fix and improve layer filtering
Paul Lemire
2017-08-18
1
-0
/
+8
*
|
Extend Qt3DRender::Entity to support Armatures
Sean Harmer
2017-08-09
1
-0
/
+10
|
/
*
cleanup scene2d - change mouse event handling
Antti Määttä
2017-03-03
1
-4
/
+4
*
Integrate EnvironmentLight with Entity
Kevin Ottens
2017-02-24
1
-0
/
+10
*
Merge remote-tracking branch 'origin/5.8' into dev
Liang Qi
2017-01-24
1
-3
/
+2
|
\
|
*
Fix compile warning
Paul Lemire
2017-01-12
1
-3
/
+2
*
|
LevelOfDetail (LOD) node
Mike Krus
2017-01-23
1
-0
/
+10
|
/
*
Correct filtering of disabled entities
Wieland Hagen
2017-01-05
1
-0
/
+6
*
Entity: make containsComponentsOfType const
Paul Lemire
2016-07-03
1
-2
/
+2
*
Entity: add simple method to check for components
Paul Lemire
2016-06-27
1
-0
/
+13
*
Entity: use QVector for componentsHandle/renderComponents
Paul Lemire
2016-06-27
1
-11
/
+11
*
Remove QBackendNode::updateFromPeer()
Sean Harmer
2016-05-03
1
-1
/
+0
*
Remove virtual QBackendNode *create(QNode *frontend) const
Sean Harmer
2016-05-01
1
-1
/
+0
*
Q_NULLPTR -> nullptr
Sean Harmer
2016-05-01
1
-1
/
+1
*
Move defaults and geometries out of Qt3DRender and into Qt3DExtras
Paul Lemire
2016-04-23
1
-6
/
+6
*
Entity: use m_enabled member from QBackendNode
Paul Lemire
2016-04-15
1
-4
/
+0
*
Render::Entity initializes from creation change
Sean Harmer
2016-03-31
1
-0
/
+5
*
RenderEntityFunctor handles creation
Sean Harmer
2016-03-30
1
-0
/
+1
*
QComputeJob cleanup
Paul Lemire
2016-03-05
1
-3
/
+3
*
Fix uses of inefficient QList<QNodeId>
Marc Mutz
2016-03-01
1
-8
/
+8
*
Added AbstractRenderer pointer to RenderBackendNode
Wieland Hagen
2016-02-24
1
-1
/
+2
*
Dedicated QRenderBackendNode
Wieland Hagen
2016-02-24
1
-3
/
+2
*
QBackendNodeFunctor -> QBackendNodeMapper
Paul Lemire
2016-02-23
1
-1
/
+1
*
const QNodeId & -> QNodeId
Paul Lemire
2016-02-22
1
-3
/
+3
*
Removed factory member variable
Robert Brock
2016-02-07
1
-1
/
+1
*
Unify license header usage
Antti Kokko
2016-01-26
1
-12
/
+15
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