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path:
root
/
src
/
render
/
backend
/
renderer.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Move Renderer specific classes into new folder
Paul Lemire
2018-03-19
1
-2067
/
+0
*
Perform Shader loading within frame
Paul Lemire
2018-03-16
1
-17
/
+19
*
Split GraphicsContext in two
Paul Lemire
2018-03-16
1
-82
/
+85
*
Renderer: instantiate, initialize and shutdown CommandThread
Paul Lemire
2018-03-16
1
-0
/
+12
*
Load textures in a single frame
Paul Lemire
2018-02-28
1
-2
/
+8
*
Revert "Keep rendering in sync with aspect jobs by adding barriers"
Paul Lemire
2018-02-28
1
-315
/
+267
*
Merge remote-tracking branch 'origin/5.10' into 5.11
Sean Harmer
2018-02-15
1
-271
/
+319
|
\
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*
Move calculateBoundingVolumeJob dependency on updateTreeEnabledJob
5.10
Svenn-Arne Dragly
2018-02-09
1
-2
/
+6
|
*
Proceed to the next frame even if we cannot lock the surface
Svenn-Arne Dragly
2018-02-09
1
-0
/
+5
|
*
Merge remote-tracking branch 'origin/5.9' into 5.10
Sean Harmer
2018-02-06
1
-34
/
+41
|
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\
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*
Fix crash if sharecontext is requested before initailization
Määttä Antti
2018-02-06
1
-34
/
+41
|
*
|
Merge remote-tracking branch 'origin/5.9' into 5.10
Sean Harmer
2018-02-05
1
-1
/
+1
|
|
\
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*
Make PickBoundingVolumeJob depend on ExpandBoundingVolumeJob
Svenn-Arne Dragly
2018-01-30
1
-0
/
+1
|
|
*
Handle multiple surfaces properly for picking
Mike Krus
2018-01-26
1
-1
/
+1
|
*
|
Keep rendering in sync with aspect jobs by adding barriers
Svenn-Arne Dragly
2018-02-02
1
-269
/
+310
*
|
|
Merge remote-tracking branch 'origin/5.10.1' into 5.11
Liang Qi
2018-02-14
1
-136
/
+143
|
\
\
\
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*
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|
Fix crash if sharecontext is requested before initailization
Määttä Antti
2018-02-08
1
-34
/
+41
|
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/
/
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*
|
Make PickBoundingVolumeJob depend on ExpandBoundingVolumeJob
Svenn-Arne Dragly
2018-02-01
1
-0
/
+1
|
*
|
Fix OnDemand render policy
Svenn-Arne Dragly
2018-02-01
1
-80
/
+74
|
*
|
Make ShaderGathererJob depend on FilterCompatibleTechniques
Svenn-Arne Dragly
2018-02-01
1
-0
/
+2
|
*
|
Organize dirty bits in categories
Svenn-Arne Dragly
2018-02-01
1
-23
/
+29
*
|
|
Ray casting job
Mike Krus
2018-02-01
1
-0
/
+16
*
|
|
Merge remote-tracking branch 'origin/5.10' into dev
Liang Qi
2018-01-22
1
-2
/
+15
|
\
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*
|
Merge remote-tracking branch 'origin/5.9' into 5.10
Liang Qi
2018-01-22
1
-2
/
+15
|
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\
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*
Scene3D: allow to force blocking rendering
Paul Lemire
2018-01-16
1
-2
/
+15
*
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|
Merge branch '5.10' into dev
Sean Harmer
2018-01-17
1
-12
/
+12
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\
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*
|
Iterate by const reference on handles
Mike Krus
2018-01-13
1
-12
/
+12
*
|
|
Merge remote-tracking branch 'origin/5.10' into dev
Laszlo Agocs
2017-12-13
1
-1
/
+1
|
\
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*
|
Rename BufferManager::dirtyBuffers to takeDirtyBuffers()
Christian Strømme
2017-11-27
1
-1
/
+1
*
|
|
Cache material parameter gatherer results
Svenn-Arne Dragly
2017-12-06
1
-1
/
+8
|
/
/
*
|
Fix: run filterlayerjob when enabled changes on Entities
Paul Lemire
2017-11-16
1
-4
/
+10
*
|
Fix rendering following LayersDirty
Paul Lemire
2017-11-16
1
-13
/
+24
*
|
Merge remote-tracking branch 'origin/5.9' into 5.10
Svenn-Arne Dragly
2017-11-15
1
-0
/
+8
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\
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*
Add layer entity filter caching
Svenn-Arne Dragly
2017-11-14
1
-0
/
+8
*
|
Merge remote-tracking branch 'origin/5.9' into 5.10
Liang Qi
2017-10-31
1
-1
/
+2
|
\
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*
Render next frame if texture data is not available
Harald Vistnes
2017-10-09
1
-1
/
+2
*
|
Explicitly pass binding point on buffer creation
Kevin Ottens
2017-09-22
1
-2
/
+4
*
|
BlitFramebuffer framegraph node
Juan José Casafranca
2017-08-23
1
-1
/
+16
*
|
RenderQueue: make it hold its mutex
Paul Lemire
2017-08-22
1
-5
/
+4
*
|
Merge branch '5.9' into dev
Sean Harmer
2017-08-19
1
-4
/
+7
|
\
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*
VSyncFrameAdvanceService: fix Scene3D rendering
Paul Lemire
2017-08-11
1
-1
/
+1
|
*
RenderCapture: read back from the correct framebuffer
Paul Lemire
2017-07-17
1
-3
/
+5
*
|
Update local poses of JointInfos from dirty Joints
Sean Harmer
2017-08-16
1
-0
/
+1
*
|
Ensure integer attributes get configured properly
Sean Harmer
2017-08-10
1
-4
/
+4
*
|
Add a job to calculate the skinning matrix palette for a skeleton
Sean Harmer
2017-08-10
1
-0
/
+7
*
|
Properly use QT_CONFIG for Qt3D profiling options
Paul Lemire
2017-08-03
1
-9
/
+8
*
|
Fix: set renderer dirty flag on initialization
Paul Lemire
2017-07-28
1
-1
/
+3
*
|
Renderer: process ShaderBuilders
Kevin Ottens
2017-07-05
1
-0
/
+50
*
|
QGeometryRenderer: add index buffer byte-offset property
Mauro Persano
2017-06-28
1
-1
/
+1
*
|
Add optional QRect parameter to QRenderCapture::requestCapture
Mauro Persano
2017-06-21
1
-3
/
+11
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