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path: root/src/render/backend/resourceaccessor.cpp
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* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-101-11/+14
* Handle config flags to turn aspects on or offMike Krus2020-06-181-1/+0
* Allow Qt3DWindow to choose which graphics API to use on constructionJean-Michaël Celerier2020-03-111-1/+1
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-1/+0
* ResourceAccessor: make it work with the modular renderer architecturePaul Lemire2020-02-031-59/+53
* Add dedicated managers holder for GL ResourcesPaul Lemire2020-02-031-58/+56
* Rework internal Texture HandlingPaul Lemire2019-03-041-1/+0
* ResourceAccessor: allow read-only access to texturesLaszlo Agocs2018-08-101-3/+11
* Properly update properties from Backend to Frontend texturesPaul Lemire2018-08-081-1/+1
* Fix flashing and crashing of scene2dMäättä Antti2018-05-291-1/+2
* cleanup scene2d - change mouse event handlingAntti Määttä2017-03-031-16/+40
* Fix Clang warnings: missing virtual destructorMike Krus2017-02-111-0/+5
* Fix Clang warnings: out of order initializationMike Krus2017-02-111-2/+2
* Add resource accessorAntti Määttä2017-01-201-0/+94