Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Allow Qt3DWindow to choose which graphics API to use on construction | Jean-Michaël Celerier | 2020-03-11 | 1 | -1/+1 |
* | Make the OpenGL renderer a plugin | Paul Lemire | 2020-02-05 | 1 | -1/+0 |
* | ResourceAccessor: make it work with the modular renderer architecture | Paul Lemire | 2020-02-03 | 1 | -59/+53 |
* | Add dedicated managers holder for GL Resources | Paul Lemire | 2020-02-03 | 1 | -58/+56 |
* | Rework internal Texture Handling | Paul Lemire | 2019-03-04 | 1 | -1/+0 |
* | ResourceAccessor: allow read-only access to textures | Laszlo Agocs | 2018-08-10 | 1 | -3/+11 |
* | Properly update properties from Backend to Frontend textures | Paul Lemire | 2018-08-08 | 1 | -1/+1 |
* | Fix flashing and crashing of scene2d | Määttä Antti | 2018-05-29 | 1 | -1/+2 |
* | cleanup scene2d - change mouse event handling | Antti Määttä | 2017-03-03 | 1 | -16/+40 |
* | Fix Clang warnings: missing virtual destructor | Mike Krus | 2017-02-11 | 1 | -0/+5 |
* | Fix Clang warnings: out of order initialization | Mike Krus | 2017-02-11 | 1 | -2/+2 |
* | Add resource accessor | Antti Määttä | 2017-01-20 | 1 | -0/+94 |