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path: root/src/render/backend/trianglesextractor.cpp
Commit message (Expand)AuthorAgeFilesLines
* Remove old dead codeMike Krus2020-02-111-80/+0
* Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-021-1/+1
* Namespace ray casting classesMike Krus2017-01-201-1/+1
* Merge branch '5.6' into 5.7Sean Harmer2016-04-161-2/+0
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| * Fix build in C++98 mode: enums aren't namespacesv5.6.0Thiago Macieira2016-03-031-1/+1
* | Unify license header usageAntti Kokko2016-01-261-11/+14
* | Refactor picking to use one thread per entityMike Krus2016-01-251-435/+12
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* Move all raycasting code as private in Qt3DRenderKevin Ottens2015-12-101-47/+47
* TrianglesExtractor: store triangle vertices in CW orderPaul Lemire2015-11-241-8/+8
* TriangleExtractor addedPaul Lemire2015-11-241-0/+502