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path:
root
/
src
/
render
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backend
/
uniform_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Revert "Update commercial license headers"
v5.15.3-lts-lgpl
Tarja Sundqvist
2021-03-23
1
-20
/
+20
*
Update commercial license headers
Tarja Sundqvist
2021-02-02
1
-20
/
+20
*
Fix Clang 10 warning about creating copies in range-for
Thiago Macieira
2020-05-20
1
-1
/
+1
*
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
1
-3
/
+3
*
PackUniformHash to QVector
Paul Lemire
2019-11-14
1
-1
/
+1
*
Uniform: use QVarLengthArray<16 ,float> instead of <4, float>
Paul Lemire
2019-11-13
1
-1
/
+1
*
Uniform: add handling of uniform of Image based types
Paul Lemire
2019-06-05
1
-1
/
+3
*
Fix UniformValue data size for textures
Laszlo Agocs
2018-06-12
1
-1
/
+1
*
Merge remote-tracking branch 'origin/5.9' into 5.10
Sean Harmer
2018-02-05
1
-13
/
+7
|
\
|
*
Fix array of textures in shader parameter
Mauro Persano
2018-02-02
1
-13
/
+9
*
|
Render: Use SIMD Vectors and Matrices in the backend
Paul Lemire
2018-02-02
1
-2
/
+15
*
|
Extend standard uniforms to cover skinningPalette
Sean Harmer
2017-08-10
1
-0
/
+2
*
|
Add a job to calculate the skinning matrix palette for a skeleton
Sean Harmer
2017-08-10
1
-0
/
+12
*
|
Extend UniformValue to handle vectors of QMatrix4x4
Sean Harmer
2017-08-09
1
-0
/
+12
|
/
*
Work around QML -> C++ float to int conversion
Sean Harmer
2016-12-10
1
-0
/
+4
*
LCOV exclusion comments squashed
Paul Lemire
2016-11-23
1
-1
/
+1
*
Uniform: use a QVarLengthArray
Paul Lemire
2016-10-10
1
-25
/
+28
*
UniformType: add Q_DECLARE_METATYPE for unit tests
Paul Lemire
2016-09-08
1
-0
/
+2
*
Add UniformValue class
Sean Harmer
2016-09-07
1
-0
/
+206