index
:
qt/qt3d.git
5.10
5.11
5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.8
dev
qt4
wip/animation
wip/cmake
wip/particles
wip/physics
wip/qtquickintegration
wip/refactor
wip/rhi-renderer
wip/vr
Qt3D
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
render
/
backend
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix compilation with newer qtbase
Fabian Kosmale
2020-08-25
1
-0
/
+1
*
Remove useless virtual method
Mike Krus
2020-08-13
1
-4
/
+0
*
rhi: Rework the way we handle RenderTargets
Paul Lemire
2020-08-13
3
-7
/
+21
*
Refactor Scene3D to work with both RHI and GL Qt3D renderers
Paul Lemire
2020-07-29
1
-1
/
+14
*
Update buffer visitor
Mike Krus
2020-07-27
1
-165
/
+10
*
Fix vS2019 build issues
Mike Krus
2020-07-20
1
-1
/
+1
*
Use QList instead of QVector in render
Jarek Kobus
2020-07-09
16
-57
/
+57
*
OpenGL Renderer: replace std::find by Qt3DCore::contains
Paul Lemire
2020-07-07
1
-3
/
+2
*
RenderQueue: switch to std::vector
Paul Lemire
2020-07-03
1
-4
/
+1
*
GraphicsHelpers/GLShader: switch to std::vector
Paul Lemire
2020-07-03
1
-5
/
+5
*
APIShaderManager: switch to std::vector
Paul Lemire
2020-07-03
1
-12
/
+28
*
AttachmentPack: use std::vector
Paul Lemire
2020-07-03
2
-8
/
+8
*
QAspectJob: switch to using std::vector
Paul Lemire
2020-07-02
1
-2
/
+2
*
Fix crash when picking entity with boundingPositionAttribute set
Volker Enderlein
2020-07-01
1
-2
/
+0
*
Render aspect: Dispatch events directly
Mike Krus
2020-06-30
1
-1
/
+2
*
Switch to std::vector in QRenderAspect backend and OpenGL renderer
Paul Lemire
2020-06-30
1
-5
/
+8
*
Private export RenderBackendResourceAccessor
Paul Lemire
2020-06-25
1
-1
/
+1
*
Add ; to Q_UNUSED
Lars Schmertmann
2020-06-24
1
-2
/
+2
*
Clean input event handling
Mike Krus
2020-06-23
1
-1
/
+0
*
Remove the OpenGL Render Thread
Mike Krus
2020-06-19
3
-189
/
+0
*
Handle config flags to turn aspects on or off
Mike Krus
2020-06-18
1
-1
/
+0
*
Fix some more compile warnings
Paul Lemire
2020-06-04
1
-1
/
+1
*
StringToInt: use std::shared_mutex instead of QReadWriteLock
Paul Lemire
2020-06-02
2
-12
/
+12
*
Return children handle by reference
Mike Krus
2020-05-19
2
-2
/
+2
*
Fix Clang 10 warning about creating copies in range-for
Thiago Macieira
2020-05-11
2
-2
/
+2
*
Merge remote-tracking branch 'origin/5.15' into dev
Mike Krus
2020-04-27
4
-13
/
+24
|
\
|
*
Compute stride if not specified for picking
Mike Krus
2020-03-27
1
-2
/
+20
|
*
Add ability to dump filter states
Mike Krus
2020-03-26
1
-1
/
+2
|
*
CameraLens::viewMatrix() remove qDebug which has a noticeable performance impact
Paul Lemire
2020-03-17
1
-2
/
+0
|
*
Initial creation of RHI plug-in and refactoring
Jean-Michaël Celerier
2020-03-16
1
-1
/
+0
|
*
Allow Qt3DWindow to choose which graphics API to use on construction
Jean-Michaël Celerier
2020-03-11
2
-7
/
+2
*
|
Introduce QPickingProxy
Mike Krus
2020-04-23
13
-10
/
+79
*
|
Merge remote-tracking branch 'origin/5.15' into dev
Mike Krus
2020-03-10
3
-6
/
+11
|
\
|
|
*
Move common job handling out of Renderer
Mike Krus
2020-03-06
3
-6
/
+11
*
|
Add QBackendNode::syncFromFrontEnd to public API
Mike Krus
2020-02-27
1
-1
/
+1
*
|
Geometry refactoring
Mike Krus
2020-02-27
5
-45
/
+46
*
|
Merge remote-tracking branch 5.15 into dev
Mike Krus
2020-02-17
5
-0
/
+119
|
\
|
|
*
Fix and improve FBO handling
Paul Lemire
2020-02-17
2
-0
/
+32
|
*
Destroy FBOs when RenderTarget node is destroyed
Paul Lemire
2020-02-13
3
-0
/
+72
|
*
Shader fixes
Paul Lemire
2020-02-13
1
-0
/
+15
*
|
Remove old dead code
Mike Krus
2020-02-11
3
-171
/
+0
*
|
Remove deprecated classes and functions
Paul Lemire
2020-02-11
9
-14
/
+11
|
/
*
Merge "Merge remote-tracking branch '5.14' into 5.15"
Mike Krus
2020-02-06
1
-0
/
+4
|
\
|
*
Merge remote-tracking branch '5.14' into 5.15
Mike Krus
2020-02-05
1
-0
/
+4
|
|
\
|
|
*
Fix stale Entity caches
Paul Lemire
2020-01-31
1
-0
/
+4
*
|
|
Remove QtGui module path from OpenGL related paths
Mike Krus
2020-02-06
1
-1
/
+1
*
|
|
Move frame profile to GL plugin
Mike Krus
2020-02-05
2
-273
/
+0
*
|
|
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
23
-954
/
+59
|
/
/
*
|
ResourceAccessor: make it work with the modular renderer architecture
Paul Lemire
2020-02-03
7
-81
/
+67
*
|
Introduce a GLShader class
Paul Lemire
2020-02-03
4
-2
/
+242
[next]