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path: root/src/render/frontend/sphere.cpp
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* Update commercial license headersTarja Sundqvist2021-02-021-20/+20
* Fix compile warningsMike Krus2019-12-031-48/+0
* Fix for bounding volume handling and calculationVolker Enderlein2019-10-011-5/+45
* Add debug support for SphereMike Krus2018-02-231-0/+13
* Render: Use SIMD Vectors and Matrices in the backendPaul Lemire2018-02-021-24/+24
* Merge branch 'wip/qtquickintegration' into devSean Harmer2017-01-291-1/+2
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| * Retrieve uvw parameters when pickingAntti Määttä2017-01-241-1/+2
* | Namespace ray casting classesMike Krus2017-01-201-4/+4
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* Sphere: guard against empty points vector.Harald Vistnes2016-06-281-1/+2
* Q_NULLPTR -> nullptrSean Harmer2016-05-011-3/+3
* Move QRay3D to Qt3DRender and make privateMike Krus2016-03-051-3/+3
* Unify license header usageAntti Kokko2016-01-261-11/+14
* Move all raycasting code as private in Qt3DRenderKevin Ottens2015-12-101-1/+1
* Sphere: make transformed constPaul Lemire2015-11-211-1/+1
* Sphere fix: expandToContain now properly sets the radiusPaul Lemire2015-11-161-0/+1
* Sphere moved into Render namespace and made privatePaul Lemire2015-10-241-5/+9
* Entity: create bounding sphere with the Entity idPaul Lemire2015-10-241-1/+1
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-4/+4
* Move Render aspect into the Qt3DRender namespaceSean Harmer2015-10-131-7/+7
* Fix Sphere transformationLaszlo Agocs2015-08-271-4/+4
* QRayCastingService implementation using bounding volumesRémi Benoit2015-08-091-0/+57
* Copyright header change.Mika Salmela2015-02-091-19/+14
* Avoid downcasting from double to floatLouai Al-Khanji2014-08-191-1/+1
* Fix builds with namespaced QtSean Harmer2014-04-021-0/+4
* Relocate the render aspect outside of coreSean Harmer2014-03-291-0/+175