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path:
root
/
src
/
render
/
frontend
/
sphere.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Update commercial license headers
Tarja Sundqvist
2021-02-02
1
-20
/
+20
*
Fix compile warnings
Mike Krus
2019-12-03
1
-48
/
+0
*
Fix for bounding volume handling and calculation
Volker Enderlein
2019-10-01
1
-5
/
+45
*
Add debug support for Sphere
Mike Krus
2018-02-23
1
-0
/
+13
*
Render: Use SIMD Vectors and Matrices in the backend
Paul Lemire
2018-02-02
1
-24
/
+24
*
Merge branch 'wip/qtquickintegration' into dev
Sean Harmer
2017-01-29
1
-1
/
+2
|
\
|
*
Retrieve uvw parameters when picking
Antti Määttä
2017-01-24
1
-1
/
+2
*
|
Namespace ray casting classes
Mike Krus
2017-01-20
1
-4
/
+4
|
/
*
Sphere: guard against empty points vector.
Harald Vistnes
2016-06-28
1
-1
/
+2
*
Q_NULLPTR -> nullptr
Sean Harmer
2016-05-01
1
-3
/
+3
*
Move QRay3D to Qt3DRender and make private
Mike Krus
2016-03-05
1
-3
/
+3
*
Unify license header usage
Antti Kokko
2016-01-26
1
-11
/
+14
*
Move all raycasting code as private in Qt3DRender
Kevin Ottens
2015-12-10
1
-1
/
+1
*
Sphere: make transformed const
Paul Lemire
2015-11-21
1
-1
/
+1
*
Sphere fix: expandToContain now properly sets the radius
Paul Lemire
2015-11-16
1
-0
/
+1
*
Sphere moved into Render namespace and made private
Paul Lemire
2015-10-24
1
-5
/
+9
*
Entity: create bounding sphere with the Entity id
Paul Lemire
2015-10-24
1
-1
/
+1
*
Move Qt3DCore into Qt3DCore namespace
Sean Harmer
2015-10-13
1
-4
/
+4
*
Move Render aspect into the Qt3DRender namespace
Sean Harmer
2015-10-13
1
-7
/
+7
*
Fix Sphere transformation
Laszlo Agocs
2015-08-27
1
-4
/
+4
*
QRayCastingService implementation using bounding volumes
Rémi Benoit
2015-08-09
1
-0
/
+57
*
Copyright header change.
Mika Salmela
2015-02-09
1
-19
/
+14
*
Avoid downcasting from double to float
Louai Al-Khanji
2014-08-19
1
-1
/
+1
*
Fix builds with namespaced Qt
Sean Harmer
2014-04-02
1
-0
/
+4
*
Relocate the render aspect outside of core
Sean Harmer
2014-03-29
1
-0
/
+175