summaryrefslogtreecommitdiffstats
path: root/src/render/geometry/skeleton_p.h
Commit message (Expand)AuthorAgeFilesLines
* Restore use of QVector in private APIMike Krus2021-01-051-5/+5
* Use QList instead of QVector in renderJarek Kobus2020-07-091-5/+5
* Remove deprecated classes and functionsPaul Lemire2020-02-111-1/+1
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-1/+1
* Fix usages of text stream operatorsAlexandru Croitor2019-12-061-2/+2
* Move skeleton loading code to jobMike Krus2019-10-081-18/+13
* Update LoadSkeletonJob to use direct syncMike Krus2019-10-081-2/+2
* Update animation evaluation jobs to use direct syncMike Krus2019-10-081-1/+0
* Update QAbstractSkeleton to use direct syncMike Krus2019-09-181-1/+1
* Replace Q_DECL_FINAL with finalKevin Funk2017-09-251-1/+1
* Replace Q_DECL_OVERRIDE with overrideKevin Funk2017-09-251-1/+1
* Send joint names and local poses from render to animation aspectSean Harmer2017-08-301-0/+1
* Factor out local poses into their own vectorSean Harmer2017-08-301-1/+3
* Add name property to QJointSean Harmer2017-08-301-1/+1
* Update local poses of JointInfos from dirty JointsSean Harmer2017-08-161-1/+10
* Set the SkeletonManager on Skeleton with a custom node factorySean Harmer2017-08-161-0/+16
* Create SkeletonData from Joint backend nodesSean Harmer2017-08-161-1/+10
* Update skinned mesh example to expose joints of objectSean Harmer2017-08-161-0/+15
* Add a job to calculate the skinning matrix palette for a skeletonSean Harmer2017-08-101-0/+2
* Add jointCount property to QAbstractSkeletonSean Harmer2017-08-091-0/+1
* Load skeleton from glTF 2 fileSean Harmer2017-08-091-2/+6
* Add basics of Skeleton backend node to render aspectSean Harmer2017-08-091-0/+129