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path: root/src/render/graphicshelpers/graphicscontext.cpp
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* Merge remote-tracking branch 'origin/5.9' into 5.10Liang Qi2017-10-311-11/+8
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| * Render next frame if texture data is not availableHarald Vistnes2017-10-091-1/+8
| * Fix race in rendererPaul Lemire2017-10-061-10/+0
* | Rely on the attribute type for the binding pointKevin Ottens2017-09-221-15/+7
* | Explicitly pass binding point on buffer creationKevin Ottens2017-09-221-9/+7
* | Hardcode a binding point for buffer downloadsKevin Ottens2017-09-221-1/+1
* | Hardcode a binding point for buffer uploadsKevin Ottens2017-09-221-3/+2
* | Merge branch '5.9' into 5.10Sean Harmer2017-09-121-1/+1
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| * Properly handle byte strideWieland Hagen2017-09-081-1/+1
* | Merge remote-tracking branch 'origin/5.9' into devLiang Qi2017-09-011-1/+8
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| * Don't create GL textures when format is not setMauro Persano2017-08-311-1/+8
* | BlitFramebuffer framegraph nodeJuan José Casafranca2017-08-231-0/+62
* | Merge branch '5.9' into devSean Harmer2017-08-191-5/+5
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| * RenderCapture: read back from the correct framebufferPaul Lemire2017-07-171-5/+5
* | Ensure integer attributes get configured properlySean Harmer2017-08-101-8/+16
* | Extend standard uniforms to cover skinningPaletteSean Harmer2017-08-101-30/+30
* | Fix: set renderer dirty flag on initializationPaul Lemire2017-07-281-0/+1
* | Merge "Merge remote-tracking branch 'origin/5.9' into dev" into refs/staging/devSean Harmer2017-07-111-1/+5
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| * | Merge remote-tracking branch 'origin/5.9' into devAndy Nichols2017-07-111-1/+5
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| | * Add warnings to readFramebufferMäättä Antti2017-06-201-1/+5
* | | Add a GLES 3.2 graphics helperLaszlo Agocs2017-07-071-2/+8
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* | Add uniform buffer support for GLES 3.0+Laszlo Agocs2017-07-061-2/+2
* | Add renderbuffer support for FBO attachments with OpenGL ESLaszlo Agocs2017-07-051-8/+24
* | Enable QtGui's shader program binary disk cacheLaszlo Agocs2017-06-301-1/+1
* | Add optional QRect parameter to QRenderCapture::requestCaptureMauro Persano2017-06-211-16/+16
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* Fix small memory leak in GraphicsContextMauro Persano2017-06-091-0/+2
* Fix Buffer uploadingPaul Lemire2017-05-081-2/+4
* Optimize partial data update support for QBufferOleg Evseev2017-05-041-11/+25
* fixed graphicscontext applyUniform for uint uniform types.Daniel Bulla2017-05-041-4/+4
* Fix resolving of render target format in GraphicsContextAndy Maloney2017-03-141-1/+2
* QMemoryBarrier cleanupPaul Lemire2017-02-161-1/+1
* Merge branch '5.8' into 5.9Sean Harmer2017-02-101-9/+8
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| * Enable blitFramebuffer with ES2 when it is supportedAntti Määttä2017-02-081-9/+8
* | Transfers gpu buffer data to cpuJuan José Casafranca2017-01-311-0/+29
* | ShaderProgram: store and send log and status to frontendPaul Lemire2017-01-251-6/+11
* | Shader sharing: perform introspection once per shared shaderPaul Lemire2017-01-251-12/+34
* | Mark newly loaded shader entities as dirtyZeno Endemann2017-01-251-0/+1
* | Renderer: apply memory barriersPaul Lemire2017-01-241-0/+5
* | Merge remote-tracking branch 'origin/5.8' into devLiang Qi2017-01-241-0/+2
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| * Ignore textures which don't have their texture data yetWieland Hagen2017-01-121-0/+2
* | Renderer: now handle indirect draw callsPaul Lemire2017-01-241-0/+2
* | GraphicsContext: add indirect draw methodsPaul Lemire2017-01-131-0/+12
* | Merge branch '5.8' into devSean Harmer2017-01-101-3/+6
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| * Ignore RenderCommand for current frame, if shader not loaded yetWieland Hagen2017-01-091-3/+6
* | Merge branch '5.8' into devSean Harmer2016-12-211-5/+15
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| * Add RGB8_UNorm to render capture formatsAntti Määttä2016-12-201-0/+1
| * Merge branch '5.8.0' into 5.8Sean Harmer2016-12-161-1/+8
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| | * Work around QML -> C++ float to int conversionSean Harmer2016-12-101-1/+8
| * | GraphicsContext: improve logging outputPaul Lemire2016-12-161-3/+5
| * | GraphicsContext: ensure ShaderProgram was actually createdPaul Lemire2016-12-151-1/+1
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