Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Rename UniformBuffer to GLBuffer | Paul Lemire | 2016-01-13 | 1 | -105/+0 |
* | Uniform Buffers: try to minimize bind / unbind | Paul Lemire | 2015-10-14 | 1 | -4/+13 |
* | Remove Q prefix from graphics helpers | Sean Harmer | 2015-10-13 | 1 | -6/+6 |
* | Rename RenderShader -> Shader | Sean Harmer | 2015-10-13 | 1 | -1/+1 |
* | Rename RenderShaderData -> ShaderData | Sean Harmer | 2015-10-13 | 1 | -1/+1 |
* | Move Render aspect into the Qt3DRender namespace | Sean Harmer | 2015-10-13 | 1 | -3/+3 |
* | Fix ICC warning of change of sign | Thiago Macieira | 2015-08-31 | 1 | -1/+1 |
* | Copyright header change. | Mika Salmela | 2015-02-09 | 1 | -19/+14 |
* | RenderShaderData handling entirely reworked | Paul Lemire | 2015-01-18 | 1 | -0/+3 |
* | Define GL_UNIFORM_BUFFER for dynamic GL builds | Sean Harmer | 2014-12-12 | 1 | -0/+4 |
* | UniformBuffer: update takes an offset | Paul Lemire | 2014-12-12 | 1 | -4/+2 |
* | UniformBuffer: wraps around the GL calls needed to have a UBO | Paul Lemire | 2014-12-12 | 1 | -0/+96 |