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path:
root
/
src
/
render
/
jobs
/
updatelevelofdetailjob.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Revert "Update commercial license headers"
Tarja Sundqvist
2022-11-24
1
-20
/
+20
*
Update commercial license headers
Tarja Sundqvist
2022-06-13
1
-20
/
+20
*
Use QList instead of QVector in render
Jarek Kobus
2020-07-09
1
-5
/
+5
*
PickBoundingVolumeJob/RayCastingJob: switch to std::vector
Paul Lemire
2020-07-03
1
-2
/
+2
*
Switch to std::vector in QRenderAspect backend and OpenGL renderer
Paul Lemire
2020-06-30
1
-1
/
+1
*
Make QAspectJobPrivate::isRequired() const
Paul Lemire
2020-03-17
1
-3
/
+3
*
Add flag to jobs to indicate if they need to run or not
Mike Krus
2020-02-14
1
-2
/
+12
*
Revert "Update jobs to remove post FF changes"
Mike Krus
2019-12-03
1
-1
/
+1
*
Update jobs to remove post FF changes
Mike Krus
2019-10-22
1
-1
/
+1
*
Update UpdateLevelOfDetailJob to use direct sync
Mike Krus
2019-10-08
1
-9
/
+37
*
Use entity visitor to traverse scene graph
Mike Krus
2019-05-25
1
-112
/
+143
*
Early-return on these jobs if no work to be done
James Turner
2019-04-10
1
-0
/
+5
*
Merge remote-tracking branch 'origin/5.9' into 5.10
Sean Harmer
2018-02-05
1
-2
/
+2
|
\
|
*
Handle multiple surfaces properly for picking
Mike Krus
2018-01-26
1
-2
/
+2
|
*
Fix issues due to changes in camera view matrix
Mike Krus
2018-01-24
1
-1
/
+1
*
|
Render: Use SIMD Vectors and Matrices in the backend
Paul Lemire
2018-02-02
1
-7
/
+7
*
|
Share common code to extract camera details
Mike Krus
2017-07-03
1
-18
/
+2
*
|
Minimize header dependencies
Mike Krus
2017-05-26
1
-0
/
+1
|
/
*
Add Threshold suffix to QLevelOfDetail enum values
Sean Harmer
2017-03-29
1
-2
/
+2
*
QBoundingSphere cleanup
Paul Lemire
2017-02-24
1
-2
/
+2
*
Revert "Use QVector<float> in level of detail APIs"
Sean Harmer
2017-02-19
1
-2
/
+2
*
Use QVector<float> in level of detail APIs
Sean Harmer
2017-02-16
1
-2
/
+2
*
LevelOfDetail (LOD) node
Mike Krus
2017-01-23
1
-0
/
+230