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path: root/src/render/jobs/updateskinningpalettejob_p.h
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* Revert "Update commercial license headers"Tarja Sundqvist2022-11-241-21/+21
* Update commercial license headersTarja Sundqvist2022-06-131-21/+21
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-101-10/+13
* Use QList instead of QVector in renderJarek Kobus2020-07-091-2/+2
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-1/+2
* Iterate on child handlesMike Krus2019-05-251-1/+0
* Update local poses of JointInfos from dirty JointsSean Harmer2017-08-161-0/+4
* Add a job to calculate the skinning matrix palette for a skeletonSean Harmer2017-08-101-0/+87