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dev
qt4
wip/animation
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path:
root
/
src
/
render
/
raycasting
/
qraycastingservice.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Revert "Update commercial license headers"
v5.15.3-lts-lgpl
Tarja Sundqvist
2021-03-23
1
-20
/
+20
*
Update commercial license headers
Tarja Sundqvist
2021-02-02
1
-20
/
+20
*
Remove unused <QMap> includes
Marc Mutz
2019-07-22
1
-1
/
+0
*
Fix build without QtConcurrent
Tasuku Suzuki
2018-06-01
1
-0
/
+25
*
Render: Use SIMD Vectors and Matrices in the backend
Paul Lemire
2018-02-02
1
-2
/
+2
*
Merge branch 'wip/qtquickintegration' into dev
Sean Harmer
2017-01-29
1
-3
/
+5
|
\
|
*
Retrieve uvw parameters when picking
Antti Määttä
2017-01-24
1
-3
/
+5
*
|
Namespace ray casting classes
Mike Krus
2017-01-20
1
-1
/
+3
|
/
*
render: eradicate Q_FOREACH loops [remaining low-risk]
Marc Mutz
2016-05-05
1
-1
/
+1
*
QRayCastingService: don't iterate over QHash::values()
Marc Mutz
2016-04-30
1
-3
/
+2
*
Move QRay3D to Qt3DRender and make private
Mike Krus
2016-03-05
1
-7
/
+7
*
Unify license header usage
Antti Kokko
2016-01-26
1
-11
/
+14
*
Refactor picking to use one thread per entity
Mike Krus
2016-01-25
1
-0
/
+20
*
Expose picking details to front end
Mike Krus
2016-01-25
1
-2
/
+2
*
Move all raycasting code as private in Qt3DRender
Kevin Ottens
2015-12-10
1
-0
/
+196