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path: root/src/render/renderers/opengl/renderer/renderviewbuilder.cpp
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* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-803/+0
* Fix usage of C++14 featuresMike Krus2020-01-141-2/+2
* RenderViewBuilder: fix leak with EntityRenderCommandDataPaul Lemire2019-12-161-7/+7
* Adequately split work among RenderViewCommandBuilderPaul Lemire2019-12-031-26/+35
* RenderViewCommandUpdaterJob: stop copying renderables dataPaul Lemire2019-12-021-17/+14
* FilterProximityJob: only run it if our RV requires proximity filteringPaul Lemire2019-11-131-1/+2
* Convert EntityRenderCommandData to struct of vectorsPaul Lemire2019-10-291-13/+13
* Compute renderables/computables/lights once instead of once per RVPaul Lemire2019-10-291-188/+14
* Split RenderCommand generation and uniform updatePaul Lemire2019-10-211-132/+295
* Merge remote-tracking branch origin/5.13 into devPaul Lemire2019-04-151-1/+4
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| * Set OptimalParallelJobCount to at most 4Paul Lemire2019-02-221-1/+4
* | Cache light/renderable/computable vectorsJames Turner2019-02-201-37/+169
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* Fix race condition when executing multiple filterlayerjobs at oncePaul Lemire2018-06-251-0/+1
* MaterialParameterGathererJob: remove unneeded renderer memberPaul Lemire2018-03-191-1/+0
* Move Renderer specific classes into new folderPaul Lemire2018-03-191-0/+672