summaryrefslogtreecommitdiffstats
path: root/src/render/shaders/es2/diffusespecularmap.frag
Commit message (Expand)AuthorAgeFilesLines
* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-231-27/+0
* Do lighting calculation in world spaceLaszlo Agocs2015-12-101-3/+3
* Migrate DiffuseSpecularMapMaterial to be light-awareLaszlo Agocs2015-12-021-31/+10
* Clean up GL2-ES2 shadersLaszlo Agocs2015-01-261-17/+16
* Start fixing up the ES2 shadersLaszlo Agocs2015-01-261-3/+3
* Default cpp materials + material-cpp examplePaul Lemire2014-12-311-0/+49