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path: root/src/render/shaders/gl3/gooch.frag
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* Move defaults and geometries out of Qt3DRender and into Qt3DExtrasPaul Lemire2016-04-231-64/+0
* Do lighting calculation in world spaceLaszlo Agocs2015-12-101-3/+3
* Migrate GoochMaterial to be light-awareLaszlo Agocs2015-12-021-22/+27
* Add gooch material and exampleSean Harmer2015-07-041-0/+59