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path: root/src/render/texture/texturedatamanager_p.h
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* Use QList instead of QVector in renderJarek Kobus2020-07-091-4/+4
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-0/+227
* Rework internal Texture HandlingPaul Lemire2019-03-041-238/+0
* Texture: properly handle texture sharing with remote URLsPaul Lemire2018-07-201-0/+11
* Load textures in a single framePaul Lemire2018-02-281-18/+17
* Textures: properly abandon and release texture dataPaul Lemire2016-12-141-2/+6
* Fix texture data upload timingSean Harmer2016-12-101-7/+13
* TextureDataManager: make findEntry distinct from createEntryPaul Lemire2016-11-191-13/+16
* Texture backend refactoring: Add Texture[Image]DataManagerWieland Hagen2016-11-141-32/+140
* Texture loading improvementPaul Lemire2016-06-301-1/+1
* Texture: proper code alignmentPaul Lemire2016-05-201-2/+2
* QTexImageData to QTextureImageDataFranck Arrecot2016-05-031-3/+3
* Rename QTextureDataFunctor to QTextureImageDataGeneratorFranck Arrecot2016-03-071-6/+6
* const QNodeId & -> QNodeIdPaul Lemire2016-02-221-1/+1
* Unify license header usageAntti Kokko2016-01-261-11/+14
* d-pointer classes, private/public changesTomi Korpipää2015-10-301-3/+3
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-3/+3
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-7/+7
* Add "We mean it" warnings to private headersSean Harmer2015-10-131-0/+11
* Move texture classes to their own directorySean Harmer2015-10-131-0/+93