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* RHI backend: set texture handle on the frontend nodePaul Lemire2022-08-111-1/+2
* Doc: Remove duplicate docs ObjectPicker::clickedYAMAMOTO Atsushi2022-07-131-8/+0
* Doc: Fix typo in \code blockYAMAMOTO Atsushi2022-07-132-2/+2
* Doc: Fix typo BlendEquationArguments::destinationAlphaYAMAMOTO Atsushi2022-07-131-1/+1
* FilterKey: fix ambiguous relational operators in C++20Marc Mutz2022-07-122-8/+8
* Fix various [=] lambda captures to capture [this] insteadMarc Mutz2022-07-122-3/+3
* Fix compile warningsMike Krus2022-06-292-1/+2
* Qt3DRender: includemocsMike Krus2022-06-29105-0/+210
* Use SPDX license identifiersLucie Gérard2022-06-22606-23072/+1256
* Fix some compile warningsMike Krus2022-06-039-21/+22
* Fix missing includesVille Voutilainen2022-05-171-0/+1
* Qt3D: replace qSwap with member-swap where possibleMarc Mutz2022-05-161-1/+1
* Remove uses of deprecated {QByteArray, QString}::count()Sona Kurazyan2022-04-272-2/+2
* Enable RHI backend by defaultMike Krus2022-03-231-1/+0
* Make sure all private headers include at least one otherThiago Macieira2022-03-089-11/+14
* Avoid dereferencing nullptrHarald Vistnes2022-02-081-1/+1
* Q*FActory: remove unused path argumentsThiago Macieira2021-11-238-146/+18
* QGeometryFactory: don't make op== virtualMarc Mutz2021-11-172-2/+2
* Fix licensing headersMike Krus2021-11-172-8/+30
* ComputeCommand: call markDirty(ComputeDirty) when enabled changesPaul Lemire2021-11-031-0/+3
* ObjectPicker: markDirty(AllDirty) when we change the enabled propertyPaul Lemire2021-11-031-2/+7
* QRayCasterHitData: Fix warning about uninitialized baseThiago Macieira2021-08-311-1/+1
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-1050-514/+664
* Picking: reuse LayerFilterJob to perform layer filteringPaul Lemire2021-08-097-98/+89
* QRenderAspect: look for opengl renderer by defaultPaul Lemire2021-08-051-1/+1
* CameraLens: use ParametersDirty rather than AllDirtyPaul Lemire2021-08-021-2/+2
* Fix for QShaderNode fix that selected highest version number of a rulePaul Lemire2021-07-291-1/+2
* Disable RHI Renderer by defaultMike Krus2021-07-191-3/+4
* Rerun bounding volume update jobs when entity enabled property changesPaul Lemire2021-07-091-3/+6
* Change bounding update propagationMike Krus2021-06-214-28/+46
* Fix multi-view pickingMike Krus2021-06-144-2/+23
* Use fixed qt_add_resource BASE argumentJoerg Bornemann2021-06-041-1/+1
* QShaderNode: use rule with highest version numberMauro Persano2021-05-041-5/+8
* Remove useless metatype declarationUlf Hermann2021-04-021-2/+0
* Fix error when calling configure/qt-configure-moduleJoerg Bornemann2021-03-311-1/+3
* Fix minor warningsMike Krus2021-03-231-3/+3
* Fix detection of VulkanMike Krus2021-03-223-4/+11
* Restore ObjectLevelLockingPolicy on ShaderManagerPaul Lemire2021-03-221-1/+1
* Update phong and metalrough shader graphsPaul Lemire2021-03-041-39/+336
* ObjectPicker: ensure pristine pickers are handledNicolas Guichard2021-02-261-0/+5
* ShaderFunctor: only add to destruction list if backend node exitsPaul Lemire2021-02-251-1/+2
* Replace all implicit container move and clear by an explicit functionPaul Lemire2021-02-2412-20/+24
* Fix doc conflict about FilterKey of RenderPass and RenderPassFilterYuya Nishihara2021-02-241-2/+2
* QShaderProgram/Documentation: Fix malformed table in the Qt for Python docsFriedemann Kleint2021-02-151-69/+69
* CMake: Re-regenerate configure-related filesJoerg Bornemann2021-02-122-0/+33
* Minor fixes to compile against 5.15Paul Lemire2021-02-012-3/+6
* Fix a number of MSVC int conversion warningsFriedemann Kleint2021-01-293-7/+7
* Only declare staticVulkanInstance if QT_CONFIG(vulkan)Paul Lemire2021-01-271-0/+5
* Fix parameter priorization documentationAntti Määttä2021-01-185-21/+30
* Remove QFrameAllocator (again)Mike Krus2021-01-111-2/+0