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path:
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src
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render
Commit message (
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Author
Age
Files
Lines
*
Doc: Removed Qt3DCollision namespace and module docs
Venugopal Shivashankar
2016-01-21
1
-0
/
+2
*
GLSL 100 light include uses too many uniforms
Andy Nichols
2016-01-20
1
-175
/
+1
*
Added skeleton docs to geometry classes
Tomi Korpipää
2016-01-20
18
-12
/
+1549
*
Don't allocate QMutex members on the heap.
Volker Krause
2016-01-19
6
-21
/
+13
*
Fixed some documentation warnings
Tomi Korpipää
2016-01-19
3
-9
/
+4
*
Android: handle image from assets
BogDan Vatra
2016-01-11
1
-1
/
+5
*
Replace QTextStream with QString::splitRef
Mauro Persano
2016-01-07
1
-38
/
+52
*
Avoid unnecessary detaching.
Volker Krause
2016-01-07
2
-4
/
+4
*
Fix RenderViewJob crash on Renderer shutdown
Mauro Persano
2016-01-07
1
-0
/
+2
*
Add glBlendFunci() to GraphicsContext + GraphicsHelper
Wieland Hagen
2016-01-07
13
-0
/
+53
*
Sort GraphicsContext + GraphicsHelper methods
Wieland Hagen
2016-01-07
7
-210
/
+211
*
Add a few more QVector::reserve calls.
Volker Krause
2016-01-07
2
-0
/
+3
*
Avoid expensive multiple QString::arg usage on this hot path.
Volker Krause
2016-01-06
1
-4
/
+3
*
Fix dynamic texture provider property handling
Laszlo Agocs
2016-01-06
5
-8
/
+10
*
Use QList::reserve.
Volker Krause
2016-01-06
2
-0
/
+7
*
Use QString::splitRef rather than QString::split.
Volker Krause
2016-01-06
1
-1
/
+1
*
Avoid expensive QHash::keys() call in obj loader.
Volker Krause
2016-01-05
1
-6
/
+4
*
Fix parameter mismatch in QDiffuseMapMaterial
Laszlo Agocs
2016-01-05
1
-1
/
+1
*
Move QTextStream creation out of the loop.
Volker Krause
2016-01-05
1
-1
/
+2
*
Fix target type for Texture3D
Sean Harmer
2016-01-04
1
-1
/
+1
*
Added QPointSize RenderState
Wieland Hagen
2015-12-27
8
-3
/
+255
*
Add glPointSize() helper functions
Wieland Hagen
2015-12-27
13
-0
/
+67
*
Fix slow down seen with long running application
Sean Harmer
2015-12-22
1
-1
/
+7
*
Make parentEntityId private
Kevin Ottens
2015-12-18
1
-1
/
+3
*
The Renderer depends only on the QServiceLocator
Kevin Ottens
2015-12-18
5
-11
/
+9
*
Move the time property to the renderer
Kevin Ottens
2015-12-18
7
-12
/
+21
*
Pass the QBackendNodeFactory to setSceneRoot
Kevin Ottens
2015-12-18
4
-7
/
+5
*
Destroy allocators in aspect not the renderer
Kevin Ottens
2015-12-18
4
-3
/
+4
*
Make QBackendNodeFactory private
Kevin Ottens
2015-12-17
1
-8
/
+9
*
Move services() and jobManager() to the pimpl
Kevin Ottens
2015-12-17
3
-7
/
+11
*
Remove QAbstractAspect::setRootEntity
Kevin Ottens
2015-12-17
2
-5
/
+3
*
Remove useless reimplementations
Kevin Ottens
2015-12-16
2
-10
/
+0
*
Change the idiom to clear null job dependencies
Kevin Ottens
2015-12-16
2
-2
/
+2
*
Add we mean it headers
Laszlo Agocs
2015-12-15
1
-0
/
+11
*
Add missing precision qualifiers
Laszlo Agocs
2015-12-15
3
-3
/
+3
*
Remove initialize/shutdown from API
v5.6.0-beta1
Kevin Ottens
2015-12-14
1
-1
/
+0
*
Turn all services private for now
Kevin Ottens
2015-12-12
6
-5
/
+6
*
Rename Q3D*Event to Q*Event and handle namespace
Mike Krus
2015-12-10
2
-2
/
+0
*
Move all raycasting code as private in Qt3DRender
Kevin Ottens
2015-12-10
25
-143
/
+886
*
Bring the GLSL 1.00 fallback shader up-to-date
Laszlo Agocs
2015-12-10
1
-35
/
+170
*
Reduce specular reflectivity defaults
Laszlo Agocs
2015-12-10
6
-7
/
+7
*
Do lighting calculation in world space
Laszlo Agocs
2015-12-10
33
-155
/
+116
*
Add support for spotlights
Laszlo Agocs
2015-12-09
7
-34
/
+59
*
Fix Rendering to Scene3D on Raspberry Pi (maybe other ES2 devices)
Andy Nichols
2015-12-09
1
-0
/
+4
*
Added parameters to signals and made setters Q_SLOTS
Tomi Korpipää
2015-12-09
142
-708
/
+1080
*
Make QFrameAllocator private
Kevin Ottens
2015-12-08
3
-3
/
+3
*
QRenderAspect: register ComputeDispatch backend node
Paul Lemire
2015-12-07
1
-0
/
+3
*
BackendNode for QComputeDispatch
Paul Lemire
2015-12-07
4
-3
/
+179
*
Add QDispatchCompute framegraph node
Paul Lemire
2015-12-07
3
-2
/
+216
*
Separate GLSL 1.00 and newer shader snippets for lights
Laszlo Agocs
2015-12-07
5
-55
/
+331
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