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| | * Renderer: check context thread before destroying resourcesPaul Lemire2019-10-161-1/+2
* | | QSubtreeEnabler: fix doc typoPaul Lemire2019-10-171-1/+1
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* | QTextureLoader: reset target and format on source changePaul Lemire2019-10-161-0/+5
* | Scene3D: fix next frame update requestPaul Lemire2019-10-152-3/+14
* | Scene3D: only show SGNode once Qt3D has first rendered into itPaul Lemire2019-10-157-1/+27
* | Merge "Merge remote-tracking branch 'origin/5.13' into 5.14"Paul Lemire2019-10-1525-42/+194
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| * | Merge remote-tracking branch 'origin/5.13' into 5.14Paul Lemire2019-10-1525-42/+194
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| | * Doc: Use correct qml module names for qml typesPaul Wicking2019-10-142-1/+2
| | * Add note to material system nodes that can't be disabledAntti Määttä2019-10-104-0/+16
| | * Make sure right screen is set on QOpenGLContext and QOffscreenSurfaceAndy Shaw2019-10-109-0/+34
| | * Fix blitting to also blit depth and stencil buffersPaul Lemire2019-10-091-1/+2
| | * Prevent picking from losing eventsAntti Määttä2019-10-091-2/+2
| | * Add comment about far plane value affecting pickingAntti Määttä2019-10-091-0/+6
| | * Fix rendering when closing and re-opening a windowTomi Korpipaa2019-10-091-4/+0
| | * Add documentation for AbstractClipAnimator QML type propertiesMats Honkamaa2019-10-081-0/+22
| | * Clarify Scene2D input event supportTomi Korpipaa2019-10-071-0/+4
| | * Ensure we can build assimp on Windows and macOS with non gcc compilersAndy Shaw2019-10-071-1/+1
| | * Doc: Add inherits tags to ClipAnimator and BlendedClipAnimatorMats Honkamaa2019-10-042-0/+2
| | * Fix for bounding volume handling and calculationVolker Enderlein2019-10-013-34/+107
* | | Restore use of Added/Removed messages for aspects not supporting syncMike Krus2019-10-1417-50/+51
* | | Update QScene2D to use direct syncMike Krus2019-10-1411-140/+196
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* | Update PickBoundingVolumeJob to use direct syncMike Krus2019-10-148-112/+115
* | ShaderBuilder: ensure no old updates are left overPaul Lemire2019-10-143-3/+4
* | renderviewjobutils.cpp: Remove unnecessary string conversionFriedemann Kleint2019-10-141-1/+1
* | Convert Shader/ShaderBuilder jobs to use direct syncPaul Lemire2019-10-1410-195/+160
* | Update QAbstractTexture message handlingMike Krus2019-10-113-63/+11
* | Clean QJoint message handlingMike Krus2019-10-113-59/+8
* | Update MouseEventDispatcherJob to use direct syncMike Krus2019-10-116-63/+45
* | Update LoadProxyDeviceJob to use direct syncMike Krus2019-10-116-44/+65
* | Update keyboard handling jobs to use direct syncMike Krus2019-10-118-53/+78
* | Update AxisAccumulatorJob to use direct syncMike Krus2019-10-115-37/+40
* | Fix blitting to also blit depth and stencil buffersPaul Lemire2019-10-101-1/+2
* | Rebuild Material Caches when Shaders are dirtyPaul Lemire2019-10-101-1/+2
* | Convert LoadGeometryJob to use direct syncPaul Lemire2019-10-108-44/+51
* | Update UpdateAxisActionJob to use direct syncMike Krus2019-10-098-51/+63
* | Fix skeleton loadingMike Krus2019-10-091-1/+1
* | Update UpdateLevelOfDetailJob to use direct syncMike Krus2019-10-0810-69/+168
* | Update QShaderData to use direct syncPaul Lemire2019-10-085-214/+125
* | Remove CommandThread/GLCommandsPaul Lemire2019-10-087-502/+1
* | Move skeleton loading code to jobMike Krus2019-10-084-219/+240
* | Update LoadSkeletonJob to use direct syncMike Krus2019-10-087-50/+60
* | Update animation evaluation jobs to use direct syncMike Krus2019-10-0823-200/+299
* | Update LoadAnimationClipJob to use direct syncMike Krus2019-10-087-44/+45
* | Fix compile warningsMike Krus2019-10-082-10/+10
* | Update LoadSceneJob to use direct syncPaul Lemire2019-10-077-83/+80
* | Update sendTextureChangesToFrontend to use direct syncPaul Lemire2019-10-078-94/+112
* | Update world transform job to use direct syncPaul Lemire2019-10-074-15/+44
* | QForwardRenderer: rename clearBuffers to buffersToClearPaul Lemire2019-10-072-9/+9
* | QSortPolicy: document Texture sortingPaul Lemire2019-10-071-0/+3
* | QRasterMode: add documentationPaul Lemire2019-10-071-0/+94