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qt4
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path:
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/
tests
/
auto
/
render
/
opengl
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix tests that have to run with opengl backend
Paul Lemire
2021-07-29
2
-0
/
+10
*
Minor fixes to compile against 5.15
Paul Lemire
2021-02-01
1
-0
/
+11
*
Restore use of QVector in private API
Mike Krus
2021-01-05
2
-4
/
+4
*
Fix binding of CubeMapArray textures
Jim Albamont
2020-12-11
1
-0
/
+107
*
Don't include the world for tests
Mike Krus
2020-12-09
3
-3
/
+3
*
Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1
Paul Lemire
2020-12-01
2
-4
/
+4
*
Handle changes in OpenGL classes
Mike Krus
2020-11-27
3
-2
/
+20
*
Fix deprecated API usage and compile warnings
Mike Krus
2020-11-20
3
-9
/
+6
*
Fix GLTexture cleanup
Paul Lemire
2020-11-04
5
-1
/
+163
*
Use internal CMake API
Mike Krus
2020-10-07
15
-31
/
+31
*
Move sync jobs to a common place so that they can be used by rhi and opengl
Paul Lemire
2020-08-26
1
-1
/
+2
*
Fix missing override warning
Paul Lemire
2020-08-13
4
-8
/
+8
*
Use QList instead of QVector in tests
Jarek Kobus
2020-07-09
10
-77
/
+51
*
Move RenderViewInitializer,Builder/Updater jobs to a common place
Paul Lemire
2020-07-08
1
-1
/
+1
*
Move and adapt RendererCache to share amongst renderer plugins
Paul Lemire
2020-07-07
1
-4
/
+4
*
Refactor RenderQueue so that it can be shared between renderers
Paul Lemire
2020-07-07
2
-10
/
+10
*
Share code between renderer plugins
Paul Lemire
2020-07-07
5
-74
/
+75
*
RenderQueue: switch to std::vector
Paul Lemire
2020-07-03
1
-1
/
+1
*
GraphicsHelpers/GLShader: switch to std::vector
Paul Lemire
2020-07-03
6
-33
/
+33
*
APIShaderManager: switch to std::vector
Paul Lemire
2020-07-03
1
-12
/
+16
*
QAspectJob: switch to using std::vector
Paul Lemire
2020-07-02
2
-45
/
+53
*
Renderer: move QVector to std::vector changes
Paul Lemire
2020-07-01
1
-1
/
+1
*
Switch to std::vector in QRenderAspect backend and OpenGL renderer
Paul Lemire
2020-06-30
1
-7
/
+13
*
Remove the OpenGL Render Thread
Mike Krus
2020-06-19
7
-23
/
+23
*
Update dependencies
Paul Lemire
2020-06-12
2
-50
/
+30
*
Disable gl renderer tests on stand alone tests
Mike Krus
2020-06-11
1
-18
/
+20
*
Rework ShaderData/UniformBlockValueBuilder to minimize String lookups
Paul Lemire
2020-06-08
1
-63
/
+134
*
Fix some more compile warnings
Paul Lemire
2020-06-04
1
-1
/
+1
*
Leverage RV cache to reuse render commands when possible
Paul Lemire
2020-05-25
1
-64
/
+159
*
Add support for building with CMake
Mike Krus
2020-05-22
19
-7
/
+487
*
QResourcesManager: switch to std::vector
Paul Lemire
2020-05-20
1
-1
/
+1
*
Fix build for Qt6
Mike Krus
2020-05-06
6
-10
/
+14
*
Merge remote-tracking branch 'origin/5.15' into dev
Mike Krus
2020-04-27
3
-10
/
+22
|
\
|
*
Adjust number of jobs based on number of render paths
Mike Krus
2020-04-14
2
-9
/
+18
|
*
Split examples so that build works without qtdeclarative
Jean-Michaƫl Celerier
2020-03-11
1
-1
/
+4
*
|
Merge remote-tracking branch 'origin/5.15' into dev
Mike Krus
2020-03-10
3
-69
/
+31
|
\
|
|
*
Merge gatherer and caching jobs
Mike Krus
2020-03-06
2
-7
/
+2
|
*
Move common job handling out of Renderer
Mike Krus
2020-03-06
3
-65
/
+29
*
|
Remove useless job
Mike Krus
2020-02-28
1
-3
/
+0
*
|
Geometry refactoring
Mike Krus
2020-02-27
1
-2
/
+2
*
|
Remove deprecated classes and functions
Paul Lemire
2020-02-11
6
-27
/
+20
*
|
Merge remote-tracking branch 5.15 into dev
Mike Krus
2020-02-07
1
-2
/
+0
|
/
*
Move classes in OpenGL renderer plugin into an OpenGL namespace
Paul Lemire
2020-02-05
15
-196
/
+205
*
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
33
-0
/
+14336