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path:
root
/
tests
/
auto
/
render
/
proximityfiltering
Commit message (
Expand
)
Author
Age
Files
Lines
*
Use internal CMake API
Mike Krus
2020-10-07
1
-1
/
+1
*
Fix build to change in typeof QList::size()
Mike Krus
2020-07-17
1
-1
/
+1
*
Switch to std::vector in QRenderAspect backend and OpenGL renderer
Paul Lemire
2020-06-30
1
-1
/
+1
*
Add missing tests and benchmarks
Mike Krus
2020-06-24
1
-7
/
+2
*
Add support for building with CMake
Mike Krus
2020-05-22
1
-0
/
+31
*
Pull bounding volume info from front end
Mike Krus
2020-04-23
1
-0
/
+2
*
Geometry refactoring
Mike Krus
2020-02-27
1
-9
/
+9
*
Make the OpenGL renderer a plugin
Paul Lemire
2020-02-05
1
-0
/
+4
*
Fix compile warnings
Mike Krus
2019-12-03
1
-1
/
+1
*
FilterProximityJob: only run it if our RV requires proximity filtering
Paul Lemire
2019-11-13
1
-4
/
+10
*
Merge remote-tracking branch 'origin/5.13' into 5.14
Paul Lemire
2019-10-15
1
-0
/
+38
|
\
|
*
Fix for bounding volume handling and calculation
Volker Enderlein
2019-10-01
1
-0
/
+38
*
|
Remove backend entity hierarchy rebuilding jobs
Jim Albamont
2019-09-20
1
-4
/
+0
|
/
*
Iterate on child handles
Mike Krus
2019-05-25
1
-0
/
+3
*
Fix Entity parenting hierarchy
Jim Albamont
2019-04-04
1
-0
/
+5
*
FilterProximityDistanceJob added
Paul Lemire
2017-08-18
2
-0
/
+300