Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | QRay3D: normalize the direction vector internally | Paul Lemire | 2019-07-15 | 1 | -18/+18 |
* | Render: Use SIMD Vectors and Matrices in the backend | Paul Lemire | 2018-02-02 | 1 | -154/+158 |
* | Namespace ray casting classes | Mike Krus | 2017-01-20 | 1 | -32/+32 |
* | Silence some warnings in tests with MSVC2015 | Sean Harmer | 2016-10-10 | 1 | -4/+4 |
* | Move QRay3D to Qt3DRender and make private | Mike Krus | 2016-03-05 | 2 | -0/+546 |