Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Picking: reuse LayerFilterJob to perform layer filtering | Paul Lemire | 2021-08-09 | 1 | -0/+5 |
* | QResourcesManager: switch to std::vector | Paul Lemire | 2020-06-04 | 1 | -2/+2 |
* | Make the OpenGL renderer a plugin | Paul Lemire | 2020-02-05 | 1 | -0/+1 |
* | Revert "Fix post FF API changes" | Mike Krus | 2019-12-03 | 1 | -2/+2 |
* | Fix post FF API changes | Mike Krus | 2019-10-22 | 1 | -2/+2 |
* | Update ray casting job to use direct sync | Mike Krus | 2019-10-03 | 1 | -25/+50 |
* | Remove backend entity hierarchy rebuilding jobs | Jim Albamont | 2019-09-20 | 1 | -5/+0 |
* | Use direct access to remove backend nodes | Paul Lemire | 2019-09-16 | 1 | -1/+18 |
* | Use sync method when initializing new backend nodes | Mike Krus | 2019-08-29 | 1 | -4/+27 |
* | Iterate on child handles | Mike Krus | 2019-05-25 | 1 | -0/+2 |
* | Fix Entity parenting hierarchy | Jim Albamont | 2019-04-04 | 1 | -0/+5 |
* | Add more job tests for raycasting | Mike Krus | 2018-03-07 | 1 | -8/+76 |
* | Add support for layers to control ray casting | Mike Krus | 2018-02-05 | 1 | -8/+12 |
* | Unit test for ray casting job | Mike Krus | 2018-02-01 | 1 | -0/+228 |