Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Don't include the world for tests | Mike Krus | 2020-12-09 | 1 | -1/+1 |
* | Use internal CMake API | Mike Krus | 2020-10-07 | 1 | -1/+1 |
* | Add support for building with CMake | Mike Krus | 2020-05-22 | 1 | -0/+19 |
* | Render: Use SIMD Vectors and Matrices in the backend | Paul Lemire | 2018-02-02 | 2 | -70/+71 |
* | Namespace ray casting classes | Mike Krus | 2017-01-20 | 1 | -9/+9 |
* | Silence some warnings in tests with MSVC2015 | Sean Harmer | 2016-10-10 | 1 | -1/+1 |
* | Move QRay3D to Qt3DRender and make private | Mike Krus | 2016-03-05 | 1 | -9/+9 |
* | Unify license header usage | Antti Kokko | 2016-01-26 | 1 | -17/+9 |
* | Move QCamera/QCameraLens to Qt3DRender | Paul Lemire | 2016-01-16 | 1 | -4/+4 |
* | Move all raycasting code as private in Qt3DRender | Kevin Ottens | 2015-12-10 | 1 | -3/+3 |
* | Add unit tests for triangleboundingvolume | Paul Lemire | 2015-11-24 | 2 | -0/+234 |