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* Silence some warnings in tests with MSVC2015Sean Harmer2016-10-103-6/+6
* FrameGraphNode: properly handle dynamic tree changesPaul Lemire2016-09-271-3/+122
* ShaderData: add getter to retrieve transform type of propertiesPaul Lemire2016-09-071-4/+6
* Add unit tests for LoadSceneJobPaul Lemire2016-09-073-1/+301
* ShaderData: refactoringPaul Lemire2016-09-051-0/+44
* Move tests for QCuboidGeometry into extrasPaul Lemire2016-08-243-519/+0
* Add unit tests for QComputeCommandPaul Lemire2016-08-233-1/+296
* Unit Tests for QCameraLensPaul Lemire2016-08-233-1/+731
* QRenderTargetOuput: add unit testsPaul Lemire2016-08-233-1/+421
* QSceneLoader: status is updated from the backendPaul Lemire2016-08-231-1/+67
* Scene: add a setStatus methodPaul Lemire2016-08-231-0/+22
* Add unit tests for QSceneLoaderPaul Lemire2016-08-223-1/+138
* Add unit tests for scene loaderPaul Lemire2016-08-223-1/+171
* Entity: fix -> properly clear childrenHandles vectorPaul Lemire2016-08-161-0/+17
* tst_renderviewutils.cpp: add comments to make things easier to readPaul Lemire2016-08-111-0/+32
* Fix regression: remove disabled entities from the renderingPaul Lemire2016-08-101-5/+24
* tst_qgraphicsapifilter: add a few more test casesPaul Lemire2016-08-101-0/+26
* Fix cube geometry to have correct texture coords and tangent vectorsSean Harmer2016-08-093-1/+520
* Fix SortPolicy backend node parentingKevin Ottens2016-08-083-1/+120
* Convenience to locate QRenderSurfaceSelectorKevin Ottens2016-08-073-1/+119
* Fix graphics api filter compatibility test and add unit testSean Harmer2016-08-053-1/+235
* LayerFiltering: move enabled filtering into job directlyPaul Lemire2016-07-181-2/+1
* RenderStates: remove RenderStateCollectionPaul Lemire2016-07-171-6/+6
* Save per-fragment normalization by doing it CPU side once when setSean Harmer2016-07-121-1/+1
* RenderStates: use a single enum for the typesPaul Lemire2016-07-051-1/+1
* QRenderAspect: remove unused allocatorsPaul Lemire2016-07-051-2/+0
* Make the Qt3D Renderer execute its first shell commandPaul Lemire2016-07-052-0/+7
* Renderer: cleanup graphics resourcesPaul Lemire2016-07-041-0/+1
* QGeometryRenderer: fix notification of geometry changingPaul Lemire2016-07-042-14/+11
* Split RenderViewJobsPaul Lemire2016-07-031-1/+2
* Unit tests for GenericLambdaJobPaul Lemire2016-07-023-1/+118
* Update FilterEntityByComponentJob to use QResourcesManager::activeHandlesPaul Lemire2016-07-021-5/+0
* Update FiterLayerEntityJob to use QResourceManager::activeHandlesPaul Lemire2016-07-021-2/+0
* Unit tests of filtering by component jobPaul Lemire2016-07-023-1/+194
* Unit tests for layer filtering jobPaul Lemire2016-07-023-1/+256
* tst_QRenderTargetSelector: add target bookkeeping testPaul Lemire2016-06-291-0/+34
* tst_QRenderStateSet: add test for state bookkeepingPaul Lemire2016-06-291-0/+34
* tst_QTechniqueFilter: add parameter and filterKey bookkeeping testsPaul Lemire2016-06-291-0/+68
* tst_QLayerFilter: add test for layer bookkeepingPaul Lemire2016-06-291-0/+34
* tst_QCameraSelector: add test for camera bookkeepingPaul Lemire2016-06-291-0/+34
* tst_QGeometryRenderer: add tests for geometry bookkeepingPaul Lemire2016-06-291-0/+34
* tst_QGeometry: add tests for attribute bookkeepingPaul Lemire2016-06-291-0/+34
* tst_QAttribute: add test for buffer bookkeepingPaul Lemire2016-06-291-0/+34
* tst_QRenderPassFilter: add bookkeeping tests for filterkeys and parametersPaul Lemire2016-06-291-0/+68
* tst_QMaterial: add bookkeeping tests for effect and parametersPaul Lemire2016-06-291-0/+68
* Entity: add simple method to check for componentsPaul Lemire2016-06-271-2/+6
* Fix tst_renderqueue::concurrentQueueAccess autotestMäättä Antti2016-06-171-15/+7
* Fix shader cachingSean Harmer2016-06-013-1/+266
* Fix memory leaks in render node managersAntti Määttä2016-05-261-0/+2
* Initialize dynamic properties of lightsSean Harmer2016-05-251-8/+8