index
:
qt/qt3d.git
5.10
5.11
5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.8
dev
qt4
wip/animation
wip/cmake
wip/particles
wip/physics
wip/qtquickintegration
wip/refactor
wip/rhi-renderer
wip/vr
Qt3D
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
tests
/
auto
/
render
Commit message (
Expand
)
Author
Age
Files
Lines
*
Destroy FBOs when RenderTarget node is destroyed
Paul Lemire
2020-02-17
1
-0
/
+42
*
Fix picking with primitive restart for line loops
Mike Krus
2019-12-13
1
-6
/
+21
*
Fix picking with primitive restart
Mike Krus
2019-12-13
1
-6
/
+20
*
RenderStates: fix override of nested RenderStates
Paul Lemire
2019-07-18
1
-4
/
+4
*
QRay3D: normalize the direction vector internally
Paul Lemire
2019-07-15
1
-18
/
+18
*
Fix Parameter priority sorting
Paul Lemire
2019-05-24
1
-0
/
+321
*
Clean up warnings
Mike Krus
2019-05-28
1
-1
/
+0
*
Restore ShaderBuilder unit tests
Paul Lemire
2019-05-10
1
-1
/
+0
*
Update ShaderBuilder tests following changes in QShaderGenerator
Paul Lemire
2019-05-09
3
-19
/
+3
*
Fix FrameGraph node parenting
Jim Albamont
2019-04-16
1
-34
/
+18
*
Cache light/renderable/computable vectors
James Turner
2019-04-10
2
-22
/
+97
*
Disable ShaderBuilder unit tests
Paul Lemire
2019-04-10
1
-0
/
+1
*
Fix Entity parenting hierarchy
Jim Albamont
2019-04-04
9
-1
/
+183
*
Update the backend's buffer data when updating part of QBuffer
Giulio Camuffo
2019-04-02
1
-1
/
+1
*
Unify shader include handling
Michael Brasser
2019-04-01
6
-0
/
+31
*
tests/auto/render/render.pro: Remove duplicate entry "scene2d"
Friedemann Kleint
2019-03-07
1
-1
/
+0
*
Fix: rebuild material and layer caches when FrameGraph tree is dirty
Paul Lemire
2019-02-19
2
-33
/
+84
*
Recompute bounding volumes when buffer changes
Paul Lemire
2019-01-07
1
-0
/
+2
*
QRenderCapture: Prevent crash on shutdown when replies are pending
Christian Andersen
2019-01-06
1
-0
/
+19
*
QEnvironmentLight: add uniforms for envmaps size
Paul Lemire
2018-12-20
1
-0
/
+98
*
Texture: initialize internal format to NoFormat
Paul Lemire
2018-12-19
2
-1
/
+24
*
Merge remote-tracking branch 'origin/5.11' into 5.12
Qt Forward Merge Bot
2018-12-04
1
-0
/
+88
|
\
|
*
Reset last selected picker when releasing out of viewport
Paul Lemire
2018-11-30
1
-0
/
+88
*
|
Merge remote-tracking branch 'origin/5.11' into 5.12
Qt Forward Merge Bot
2018-09-22
1
-1
/
+20
|
\
|
|
*
Complete ES 3.1 and 3.2 helpers
Paul Lemire
2018-09-21
1
-1
/
+20
*
|
Add private API to access child nodes of QEntity and QFrameGraphNode
Svenn-Arne Dragly
2018-09-03
1
-6
/
+41
*
|
Renderer: remove code shutting down thread in renderer dtor
Paul Lemire
2018-08-20
3
-0
/
+19
|
/
*
Improve backend texture unit tests
Paul Lemire
2018-08-13
1
-0
/
+186
*
Fix: Do not enforce TextureImage to be parented only by Texture
Paul Lemire
2018-07-18
2
-19
/
+211
*
Do not delay cleanup of backend Texture instances
Paul Lemire
2018-07-11
1
-0
/
+69
*
QGraphicsApiFilter: fix Vulkan enum value aliasing
Paul Lemire
2018-06-25
1
-0
/
+9
*
Fix race condition when executing multiple filterlayerjobs at once
Paul Lemire
2018-06-25
3
-3
/
+10
*
Fix compile warnings
Paul Lemire
2018-06-20
1
-1
/
+1
*
Fix UniformValue data size for textures
Laszlo Agocs
2018-06-12
1
-0
/
+9
*
Avoid locking up on Radeon
v5.11.0-rc1
Laszlo Agocs
2018-05-04
1
-1
/
+1
*
MaterialParameterGathererJob: remove unneeded renderer member
Paul Lemire
2018-03-19
2
-2
/
+0
*
tst_loadscenejob: remove warnings
Paul Lemire
2018-03-19
1
-2
/
+2
*
AbstractRenderer: add setOpenGLContext method
Paul Lemire
2018-03-19
1
-0
/
+1
*
SendRenderCaptureJob: remove hard dependency to Renderer
Paul Lemire
2018-03-19
2
-8
/
+16
*
Move Renderer specific classes into new folder
Paul Lemire
2018-03-19
3
-12
/
+25
*
Perform Shader loading within frame
Paul Lemire
2018-03-16
1
-3
/
+4
*
Split GraphicsContext in two
Paul Lemire
2018-03-16
2
-4
/
+11
*
Renderer: instantiate, initialize and shutdown CommandThread
Paul Lemire
2018-03-16
1
-0
/
+3
*
Add more job tests for raycasting
Mike Krus
2018-03-07
5
-8
/
+490
*
Add unit test to check memory alignment
Paul Lemire
2018-03-01
5
-0
/
+267
*
Add test to check if readding shader removes dna from m_pendingRemoval
Anders Hafreager
2018-02-28
1
-0
/
+27
*
RenderThread: fix races with texture and buffer
Paul Lemire
2018-02-28
1
-2
/
+7
*
Fix race between RenderThread and ShaderGathererJob
Paul Lemire
2018-02-28
1
-2
/
+4
*
Fix RenderView uniform minification
Paul Lemire
2018-02-28
1
-5
/
+86
*
Load textures in a single frame
Paul Lemire
2018-02-28
3
-8
/
+284
[next]