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* QDistanceFieldCache: fix QTextureAtlas dangling pointerPaul Lemire2023-02-141-1/+1
* tst_QAspectJob: fix -Wsign-compareMarc Mutz2023-01-261-2/+2
* tst_pickboundingvolumejob: fix signed/unsigned mismatchMarc Mutz2022-12-171-2/+2
* tst_renderviews: fix signed/unsigned mismatchMarc Mutz2022-12-151-4/+4
* tst_filtercompatibletechniquejob: fix signed/unsigned mismatchMarc Mutz2022-12-151-1/+1
* ShaderParameterPack: check we only store a single UBO/SSBO per BlockBindingPaul Lemire2022-11-021-0/+62
* Quick3DNodeInstantiator: fix crash when using asyncPaul Lemire2022-11-022-0/+58
* Fix missing includesVille Voutilainen2022-09-091-0/+1
* Skip QScene2D unit tests following changes of behavior introduced in qtbasePaul Lemire2022-08-161-0/+4
* Qt3D Tests: includemocsMike Krus2022-07-1627-1/+64
* Skip test due to integration failureMike Krus2022-06-151-0/+4
* QGeometryFactory: don't make op== virtualMarc Mutz2021-11-171-3/+3
* ComputeCommand: call markDirty(ComputeDirty) when enabled changesPaul Lemire2021-11-031-0/+16
* CMake: Bump almost all cmake_minimum_required calls to 3.16Alexandru Croitor2021-09-221-1/+1
* CMake: Ensure standalone tests are builtAlexandru Croitor2021-08-233-5/+15
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-105-50/+65
* Picking: reuse LayerFilterJob to perform layer filteringPaul Lemire2021-08-095-0/+528
* Fix tests that have to run with opengl backendPaul Lemire2021-07-292-0/+10
* Fix for QShaderNode fix that selected highest version number of a rulePaul Lemire2021-07-291-2/+2
* Fix tst_aspect following rerun of BV jobs when entity enabled changedPaul Lemire2021-07-291-0/+4
* Fix BV tests following changes in BV propagationPaul Lemire2021-07-293-18/+27
* Partially Revert "Remove custom gltf tool"Mike Krus2021-06-204-0/+308
* Fix multi-view pickingMike Krus2021-06-143-2/+243
* ObjectPicker: ensure pristine pickers are handledNicolas Guichard2021-02-261-0/+15
* Minor fixes to compile against 5.15Paul Lemire2021-02-015-2/+15
* Update QtQuick API to build with 5.15Mike Krus2021-01-112-2/+6
* Handle changes in QMetaType APIMike Krus2021-01-082-4/+21
* Enable compiling non-QML API against Qt 5.15Mike Krus2021-01-051-0/+1
* Restore use of QVector in private APIMike Krus2021-01-0513-200/+200
* Fix broken test for shader builderJim Albamont2020-12-171-1/+1
* Fix binding of CubeMapArray texturesJim Albamont2020-12-111-0/+107
* Fix disabling shader cache via environment variableJim Albamont2020-12-101-0/+2
* Don't include the world for testsMike Krus2020-12-0932-32/+37
* Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1Paul Lemire2020-12-012-4/+4
* Handle changes in OpenGL classesMike Krus2020-11-273-2/+20
* QAbstractTexture: expose mipLevelPaul Lemire2020-11-242-0/+48
* Rename more test targets conflicting with qtbase onesKai Koehne2020-11-2420-18/+201
* Handle fallout from QEvent loosing it's copy constructorMike Krus2020-11-232-572/+650
* Introduce QGeometryRenderer::sortIndexMike Krus2020-11-202-0/+24
* Fix deprecated API usage and compile warningsMike Krus2020-11-2014-157/+154
* Follow up on change of QQmlListProperty to qsizetypeMike Krus2020-11-203-0/+7
* Fix GLTexture cleanupPaul Lemire2020-11-045-1/+163
* Handle invalid entity names in QSceneLoader::componentMichael Brasser2020-11-021-0/+7
* Fix resource path for 3dcore testPaul Lemire2020-10-291-1/+1
* Add caching mechanism to ShaderBuilderPaul Lemire2020-10-281-2/+199
* Make QAbstractFrontEndNodeManager privateMike Krus2020-10-273-3/+3
* Pass the raw data to the texture data extractorJuan José Casafranca2020-10-271-23/+1
* Rename test targets conflicting with qtbase onesKai Koehne2020-10-082-1/+23
* Use internal CMake APIMike Krus2020-10-07247-342/+342
* Make DebugOverlay accessible from QMLMichael Brasser2020-10-021-0/+2