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* Change bounding update propagationMike Krus2021-06-211-5/+5
* Fix build of manual testsMike Krus2021-06-195-13/+13
* Fix detection of VulkanMike Krus2021-04-201-1/+2
* Minor fixes to compile against 5.15Paul Lemire2021-02-013-3/+17
* Update QtQuick API to build with 5.15Mike Krus2021-01-111-2/+7
* Enable compiling non-QML API against Qt 5.15Mike Krus2021-01-051-2/+2
* Restore use of QVector in private APIMike Krus2021-01-051-1/+1
* RHI: restore QBufferCapture featurePaul Lemire2020-12-016-10/+104
* Use RHI's clipSpaceCorrMatrix for backend where Y is not upPaul Lemire2020-11-262-0/+8
* Expand QPaintedTextureImage documentationMichael Brasser2020-10-221-0/+2
* Use internal CMake APIMike Krus2020-10-0783-164/+164
* Fix animation not runningMike Krus2020-09-252-5/+6
* Remove deprecated API from custom-mesh manual testsPaul Lemire2020-09-182-4/+0
* Fix build with latest QtBase and QtDeclarativeMike Krus2020-09-072-4/+4
* Fix connect in rendercapture-qml manual testsPaul Lemire2020-08-262-2/+3
* scene3d-loader: use QtQuick.Controls 2Paul Lemire2020-08-261-2/+3
* Fix compile warningsPaul Lemire2020-08-183-3/+3
* Complete UBO/SSBO supportPaul Lemire2020-08-0511-43/+413
* Make sample meshes geometry renderers againMike Krus2020-07-3073-443/+276
* Add support for synchronous pickingMike Krus2020-07-303-2/+21
* Refactor Scene3D to work with both RHI and GL Qt3D renderersPaul Lemire2020-07-291-4/+7
* rhi: fix SubmissionContext::loadShader for Unicode filesNicolas Guichard2020-07-161-0/+8
* Use QList instead of QVector in testsJarek Kobus2020-07-099-37/+29
* Use QList instead of QVectorJarek Kobus2020-07-073-5/+5
* RenderQueue: switch to std::vectorPaul Lemire2020-07-031-1/+1
* Fix clip-planes-qml manual testPaul Lemire2020-07-016-31/+384
* rhi: fix rendertarget manual test invalid build filesJean-Michaël Celerier2020-06-253-32/+18
* Fix manual-renderloop testPaul Lemire2020-06-251-1/+1
* Add ; to Q_UNUSEDLars Schmertmann2020-06-243-5/+5
* rhi: add a manual test to try render targets simplyJean-Michaël Celerier2020-06-226-0/+573
* Remove the OpenGL Render ThreadMike Krus2020-06-191-1/+1
* Update dependenciesPaul Lemire2020-06-121-1/+0
* Add support for building with CMakeMike Krus2020-05-2282-0/+3630
* Fix compilation of manual tests using QOpenGLWidgetsPaul Lemire2020-05-203-4/+4
* Silence a few warningsMike Krus2020-05-191-0/+1
* Fix build for Qt6Mike Krus2020-05-064-7/+4
* Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-04-2714-65/+1137
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| * rhi: Port most of Qt3DExtras materials to RHIJean-Michaël Celerier2020-04-221-0/+2
| * Merge remote-tracking branch 'origin/5.14' into 5.15Antti Määttä2020-04-219-0/+564
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| | * Allow for when a Scene3D item switches screensAndy Shaw2020-03-139-0/+564
| | * Revert "Allow for when a Scene3D item switches screens"Paul Lemire2020-02-185-300/+0
| | * Allow for when a Scene3D item switches screensAndy Shaw2020-02-075-0/+300
| * | bigscene-cpp: add debug overlayPaul Lemire2020-04-141-0/+3
| * | Make bigscene-cpp multiviewportPaul Lemire2020-04-141-1/+42
| * | Fix crash in rendercapture-cpp manual testPaul Lemire2020-03-231-1/+1
| * | Initial creation of RHI plug-in and refactoringJean-Michaël Celerier2020-03-164-1/+453
| * | Split examples so that build works without qtdeclarativeJean-Michaël Celerier2020-03-111-63/+71
* | | Introduce QPickingProxyMike Krus2020-04-231-1/+56
* | | Add ability to override bounding data and trigger calculationMike Krus2020-04-236-1/+316
* | | Make default geometries viewsMike Krus2020-02-2773-244/+411