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Commit message (
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Author
Age
Files
Lines
*
Merge remote-tracking branch 'origin/5.11' into 5.12
Qt Forward Merge Bot
2018-09-22
1
-1
/
+20
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Complete ES 3.1 and 3.2 helpers
Paul Lemire
2018-09-21
1
-1
/
+20
*
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Add private API to access child nodes of QEntity and QFrameGraphNode
Svenn-Arne Dragly
2018-09-03
2
-16
/
+77
*
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Renderer: remove code shutting down thread in renderer dtor
Paul Lemire
2018-08-20
7
-1
/
+246
*
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EntityLoader: add sourceComponent property
Paul Lemire
2018-08-20
1
-26
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+49
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/
*
Improve backend texture unit tests
Paul Lemire
2018-08-13
1
-0
/
+186
*
Properly update properties from Backend to Frontend textures
Paul Lemire
2018-08-08
7
-1
/
+308
*
Add support for loading specific animations from glTF 2 files
Sean Harmer
2018-08-02
9
-0
/
+586
*
Enable ConstantInterpolation for fcurves
Juan Jose Casafranca
2018-07-31
1
-0
/
+22
*
Fix: Do not enforce TextureImage to be parented only by Texture
Paul Lemire
2018-07-18
8
-20
/
+435
*
QNode: _q_postConstructorInit set scene on whole subtree
Paul Lemire
2018-07-18
1
-0
/
+49
*
Check animator can be played in frontend and backend
Juan Jose Casafranca
2018-07-11
1
-0
/
+27
*
Do not delay cleanup of backend Texture instances
Paul Lemire
2018-07-11
3
-0
/
+76
*
More fuzzy evaluation when calculating roots
Christian Strømme
2018-07-10
1
-0
/
+13
*
Handle reparenting to nodes which have no backend
Paul Lemire
2018-07-04
1
-0
/
+158
*
QGraphicsApiFilter: fix Vulkan enum value aliasing
Paul Lemire
2018-06-25
1
-0
/
+9
*
Fix race condition when executing multiple filterlayerjobs at once
Paul Lemire
2018-06-25
3
-3
/
+10
*
Fix compile warnings
Paul Lemire
2018-06-20
2
-3
/
+3
*
Fix UniformValue data size for textures
Laszlo Agocs
2018-06-12
1
-0
/
+9
*
Avoid locking up on Radeon
v5.11.0-rc1
Laszlo Agocs
2018-05-04
1
-1
/
+1
*
Animation: Make a fuzzy comparison when verifying cubic roots
Svenn-Arne Dragly
2018-04-24
1
-35
/
+53
*
Add replacement materials example
v5.11.0-beta3
Sean Harmer
2018-04-04
2
-2
/
+2
*
Fix findCubicRoots for cases where coefficients are close to zero
Svenn-Arne Dragly
2018-03-25
1
-0
/
+90
*
MaterialParameterGathererJob: remove unneeded renderer member
Paul Lemire
2018-03-19
3
-3
/
+0
*
tst_loadscenejob: remove warnings
Paul Lemire
2018-03-19
1
-2
/
+2
*
AbstractRenderer: add setOpenGLContext method
Paul Lemire
2018-03-19
1
-0
/
+1
*
SendRenderCaptureJob: remove hard dependency to Renderer
Paul Lemire
2018-03-19
2
-8
/
+16
*
Move Renderer specific classes into new folder
Paul Lemire
2018-03-19
3
-12
/
+25
*
Perform Shader loading within frame
Paul Lemire
2018-03-16
1
-3
/
+4
*
Split GraphicsContext in two
Paul Lemire
2018-03-16
2
-4
/
+11
*
Renderer: instantiate, initialize and shutdown CommandThread
Paul Lemire
2018-03-16
1
-0
/
+3
*
Notify texture status changed
Mike Krus
2018-03-16
1
-2
/
+5
*
Add more job tests for raycasting
Mike Krus
2018-03-07
5
-8
/
+490
*
Add unit test to check memory alignment
Paul Lemire
2018-03-01
5
-0
/
+267
*
Add test to check if readding shader removes dna from m_pendingRemoval
Anders Hafreager
2018-02-28
1
-0
/
+27
*
RenderThread: fix races with texture and buffer
Paul Lemire
2018-02-28
1
-2
/
+7
*
Fix race between RenderThread and ShaderGathererJob
Paul Lemire
2018-02-28
1
-2
/
+4
*
Fix RenderView uniform minification
Paul Lemire
2018-02-28
1
-5
/
+86
*
Load textures in a single frame
Paul Lemire
2018-02-28
3
-8
/
+284
*
Revert "Keep rendering in sync with aspect jobs by adding barriers"
Paul Lemire
2018-02-28
8
-255
/
+71
*
Add unit test for QScreenRayCaster
v5.11.0-beta1
Mike Krus
2018-02-24
3
-0
/
+142
*
Add unit test for layers on raycaster
Mike Krus
2018-02-23
1
-0
/
+84
*
Merge remote-tracking branch 'origin/5.9' into 5.11
Liang Qi
2018-02-21
6
-1
/
+119
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*
ObjGeometryLoader: Fix out of bound error
Paul Lemire
2018-02-08
6
-1
/
+117
*
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QParameter: add bookkeeping of QNode values
Paul Lemire
2018-02-21
1
-0
/
+22
*
|
Merge remote-tracking branch 'origin/5.10' into 5.11
Sean Harmer
2018-02-15
35
-527
/
+1400
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*
|
Merge remote-tracking branch 'origin/5.9' into 5.10
Sean Harmer
2018-02-05
8
-51
/
+843
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*
Ensure node creation changes are sent before using in list properties
Sean Harmer
2018-02-02
1
-0
/
+83
|
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*
Add test for picking object from multiple directions
Mike Krus
2018-02-02
3
-0
/
+198
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*
Compile failing shaders once only and avoid asserting on failure
Laszlo Agocs
2018-02-01
1
-0
/
+13
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